When it comes to the topic of playing game, people tend to develop various viewpoints. Some adopts the idea that playing games is wasting a lot of time so they should not let children do it, whereas others are more inclined to the notion that games help people relax after a hard working day. Personally, I find myself in the same place as the latter one for the following reasons.
To begin with, playing video games gives people a chance to widen their friends circle. In fact, people start a friendship when they feel that they have something in common with each other. Therefore, people playing same videos games actually have things that similar to each other, so it will provide them a chance to start a friendship. For example, my friend Tuan was an introvert, he were so shy to make friends with new people. At the beginning, I did not really know him, all I knew was we were in the same class. However, Tuan and I started to talk to each other after we found out that we both played Vainglory, a very famous game on mobile. It gave us a topic that we both enjoy it, so our conversations were really comfortable. Therefore, we felt that other person seem to be very nice so after that, we formed a relationship and keeped contact till now. What can be seen from this example is people, through video games, can strike up a friendship. In conclusion, people should not prevent children from playing game.
Furthermore, there is another reason that children should play video games is these game recharge children’s batteries after a tiring day. It is undeniable that relaxing is extremely important for a person to work efficiently; if a worker does his job without relaxing, his brain will be too tired and this will do a great harm to him. For example, in Upin, my friend, is an expert in procrastination. In our math class, we have 6 weeks to prepare for a presentation for the final project. Unlike other students, he spent the first 5 weeks and 6 days doing nothing; until there was only a day left, he worked on the presentation without relaxing and he finished his preparation right before the class. Although it was a very specific presentation, he did not receive a good grade because his voice tone was not good enough. The reason was he did not have enough energy to control his voice so his presentation sounded not convincing enough. If Upin spent just an hour to recharge his batteries, his project would be a lot better.
In conclusion, people should relax to work efficiently.
Ultimately, I found it is unjustified to not let children play video games. The reasons are playing games helps them broaden their circle of friends and develop their working efficiency. Furthermore, games companies need to publish more helpful product for children.
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Transition Words or Phrases used:
actually, first, furthermore, however, if, really, so, therefore, whereas, for example, in conclusion, in fact, to begin with
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 23.0 15.1003584229 152% => OK
Auxiliary verbs: 11.0 9.8082437276 112% => OK
Conjunction : 6.0 13.8261648746 43% => More conjunction wanted.
Relative clauses : 12.0 11.0286738351 109% => OK
Pronoun: 63.0 43.0788530466 146% => Less pronouns wanted
Preposition: 51.0 52.1666666667 98% => OK
Nominalization: 6.0 8.0752688172 74% => OK
Performance on vocabulary words:
No of characters: 2300.0 1977.66487455 116% => OK
No of words: 487.0 407.700716846 119% => OK
Chars per words: 4.7227926078 4.8611393121 97% => OK
Fourth root words length: 4.69766713281 4.48103885553 105% => OK
Word Length SD: 2.65270085843 2.67179642975 99% => OK
Unique words: 251.0 212.727598566 118% => OK
Unique words percentage: 0.515400410678 0.524837075471 98% => OK
syllable_count: 692.1 618.680645161 112% => OK
avg_syllables_per_word: 1.4 1.51630824373 92% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 16.0 9.59856630824 167% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 5.0 3.51792114695 142% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 9.0 4.94265232975 182% => OK
Performance on sentences:
How many sentences: 25.0 20.6003584229 121% => OK
Sentence length: 19.0 20.1344086022 94% => OK
Sentence length SD: 41.598346121 48.9658058833 85% => OK
Chars per sentence: 92.0 100.406767564 92% => OK
Words per sentence: 19.48 20.6045352989 95% => OK
Discourse Markers: 5.0 5.45110844103 92% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 18.0 11.8709677419 152% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 3.0 4.88709677419 61% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.195315315322 0.236089414692 83% => OK
Sentence topic coherence: 0.0614695988706 0.076458572812 80% => OK
Sentence topic coherence SD: 0.0587810359502 0.0737576698707 80% => OK
Paragraph topic coherence: 0.119092750236 0.150856017488 79% => OK
Paragraph topic coherence SD: 0.0531819956317 0.0645574589148 82% => OK
Essay readability:
automated_readability_index: 10.5 11.7677419355 89% => Automated_readability_index is low.
flesch_reading_ease: 69.11 58.1214874552 119% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 8.3 10.1575268817 82% => OK
coleman_liau_index: 10.1 10.9000537634 93% => OK
dale_chall_readability_score: 7.66 8.01818996416 96% => OK
difficult_words: 95.0 86.8835125448 109% => OK
linsear_write_formula: 9.0 10.002688172 90% => OK
gunning_fog: 9.6 10.0537634409 95% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.