The chart below shows the global sales of different kinds of digital games from 2000 to 2006.
The bar chart illustrates sales of diverse digital games ( mobile phone games, online games, console games, and handheld games) all over the world in the years between 2000 and 2006. All units are measured by billion-dollar.
It can be seen that the handheld games steadily increased from 2000 to 2006 along with the mobile phone games which were appeared from 2002 and the online games that were appeared since 2001. However, The global sales of console games were dipped stably in a given 6 years. In the first year the least kind of sales of digital games through the world while the most kind of sales all over the world in 2006.
With regards to the handheld games, it steadily went in front of all digital games in the chart of global sales. Also, it raised jumped from marginally under 12 billion in 2000 dollars to slightly under 18 billion dollars in 2006. Console games, however, dipped by nearly 3 billion dollars, in other words, it went down from closely under billion dollars to considerably billion dollars in 6 years.
In 2001 digital games expanded by another digital game called online games it peaked up at a little close 1 billion. In 2002 mobile phone games came with nearly over 1 billion dollars finally, the online games reached about 9 billion dollars and mobile phone games climbed at nearly 7 billion.
Post date | Users | Rates | Link to Content |
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2020-01-23 | dolzoo | 67 | view |
2020-01-21 | stefan ielts | 67 | view |
2019-11-29 | Kamal1993 | 73 | view |
2019-10-09 | Muhammad Waleed Khan | 78 | view |
2019-09-08 | Milan karki | 73 | view |
- The chart below shows the global sales of different kinds of digital games from 2000 to 2006. 67
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- The two pie charts below show the online shopping sales for retail sectors in Canada in 2005 and 2010.Summarise the information by selecting and reporting the main features, and make comparisons where relevant. 67
Grammar and spelling errors:
Line 1, column 57, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...lustrates sales of diverse digital games mobile phone games, online games, consol...
^^
Line 5, column 372, Rule ID: NODT_DOZEN[1]
Message: Use simply: 'a billion'.
Suggestion: a billion
...y under billion dollars to considerably billion dollars in 6 years. In 2001 digital g...
^^^^^^^
Transition Words or Phrases used:
also, finally, first, however, so, while, kind of, in other words
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 5.0 7.0 71% => OK
Auxiliary verbs: 1.0 1.00243902439 100% => OK
Conjunction : 4.0 6.8 59% => More conjunction wanted.
Relative clauses : 3.0 3.15609756098 95% => OK
Pronoun: 7.0 5.60731707317 125% => Less pronouns wanted
Preposition: 46.0 33.7804878049 136% => OK
Nominalization: 0.0 3.97073170732 0% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1101.0 965.302439024 114% => OK
No of words: 231.0 196.424390244 118% => OK
Chars per words: 4.76623376623 4.92477711251 97% => OK
Fourth root words length: 3.89854898053 3.73543355544 104% => OK
Word Length SD: 2.19387003311 2.65546596893 83% => OK
Unique words: 103.0 106.607317073 97% => OK
Unique words percentage: 0.445887445887 0.547539520022 81% => More unique words wanted or less content wanted.
syllable_count: 330.3 283.868780488 116% => OK
avg_syllables_per_word: 1.4 1.45097560976 96% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 4.0 1.53170731707 261% => Less pronouns wanted as sentence beginning.
Article: 3.0 4.33902439024 69% => OK
Subordination: 0.0 1.07073170732 0% => More adverbial clause wanted.
Conjunction: 1.0 0.482926829268 207% => Less conjunction wanted as sentence beginning.
Preposition: 5.0 3.36585365854 149% => OK
Performance on sentences:
How many sentences: 10.0 8.94146341463 112% => OK
Sentence length: 23.0 22.4926829268 102% => OK
Sentence length SD: 45.5042855125 43.030603864 106% => OK
Chars per sentence: 110.1 112.824112599 98% => OK
Words per sentence: 23.1 22.9334400587 101% => OK
Discourse Markers: 6.5 5.23603664747 124% => OK
Paragraphs: 4.0 3.83414634146 104% => OK
Language errors: 2.0 1.69756097561 118% => OK
Sentences with positive sentiment : 2.0 3.70975609756 54% => More positive sentences wanted.
Sentences with negative sentiment : 0.0 1.13902439024 0% => More negative sentences wanted.
Sentences with neutral sentiment: 8.0 4.09268292683 195% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.315028418237 0.215688989381 146% => OK
Sentence topic coherence: 0.14429331491 0.103423049105 140% => OK
Sentence topic coherence SD: 0.0851797339097 0.0843802449381 101% => OK
Paragraph topic coherence: 0.212845013505 0.15604864568 136% => OK
Paragraph topic coherence SD: 0.0887049444218 0.0819641961636 108% => OK
Essay readability:
automated_readability_index: 12.6 13.2329268293 95% => OK
flesch_reading_ease: 65.05 61.2550243902 106% => OK
smog_index: 3.1 6.51609756098 48% => Smog_index is low.
flesch_kincaid_grade: 9.9 10.3012195122 96% => OK
coleman_liau_index: 10.68 11.4140731707 94% => OK
dale_chall_readability_score: 7.58 8.06136585366 94% => OK
difficult_words: 41.0 40.7170731707 101% => OK
linsear_write_formula: 10.5 11.4329268293 92% => OK
gunning_fog: 11.2 10.9970731707 102% => OK
text_standard: 11.0 11.0658536585 99% => OK
What are above readability scores?
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Rates: 67.4157303371 out of 100
Scores by essay e-grader: 6.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.