Children today play very violent games. This must be the reason for the increase in violence and crime in most major cities of the world.
What are your opinions on this?
Crimes nowadays are more prevalent in all parts of the world. Clearly, the crime rates have increased over the years, as seen in the news and as shown in Statistics. Some believe that this is mainly due to the influence of violent games that the children played. In my opinion, violent games can have a big impact on a child's views, opinions, and attitudes which could influence their decision making thus, making them more prone to commit misconduct.
Online gaming is predominant these days. This is due to the availability and ease of access to computers. Violent games in this modern world are more dominant. Most children due to the influence of their peers are playing this type of games. As we can see, most people, especially after school, are being attracted to go online and compete with their friends on games like the craft of war, counter strike etc. These games are considered to be dangerous because they are showing a lot of violent stuff like killing, shooting by means of gun and rape.
The violent games can play a major role in a child's overall being. Aggression and impatience can be a result of this kind of play which can be a major cause why people are becoming evil which leads them to commit crimes. An example we can site is the one that I recently saw on the news where a 10-year-old boy becomes addicted to counter strike and when his mother scolded him and stop him from playing the said game, he killed his mother. This instance illustrates how violent gaming can have a huge effect on increasing a child tendency to do an offense.
In summary, we can say that violent these violent games have a detrimental effect on youth which can cause a rise in crime rates. Therefore, all parents should guide and monitor their springs. They should limit their child's exposure to this kind of stuff. Laws can also be implemented so that strict rules can be provided to decrease the exposure to these aggressive plays.
Post date | Users | Rates | Link to Content |
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2017-09-28 | RSudhir | 48 | view |
2017-09-27 | RSudhir | 84 | view |
2017-05-18 | Moushumi Shema | 78 | view |
2017-05-18 | Moushumi Shema | 61 | view |
2017-05-18 | Moushumi Shema | 56 | view |
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Grammar and spelling errors:
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Message: Possible typo: you repeated a whitespace
Suggestion:
... them more prone to commit misconduct. Online gaming is predominant these days....
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Message: Possible typo: you repeated a whitespace
Suggestion:
...ng, shooting by means of gun and rape. The violent games can play a major role ...
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Line 6, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ing a child tendency to do an offense. In summary, we can say that violent thes...
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Transition Words or Phrases used:
also, so, therefore, thus, in summary, kind of, in my opinion
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 18.0 13.1623246493 137% => OK
Auxiliary verbs: 14.0 7.85571142285 178% => OK
Conjunction : 9.0 10.4138276553 86% => OK
Relative clauses : 11.0 7.30460921844 151% => OK
Pronoun: 35.0 24.0651302605 145% => Less pronouns wanted
Preposition: 43.0 41.998997996 102% => OK
Nominalization: 5.0 8.3376753507 60% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1606.0 1615.20841683 99% => OK
No of words: 343.0 315.596192385 109% => OK
Chars per words: 4.68221574344 5.12529762239 91% => OK
Fourth root words length: 4.30351707066 4.20363070211 102% => OK
Word Length SD: 2.40316368757 2.80592935109 86% => OK
Unique words: 182.0 176.041082164 103% => OK
Unique words percentage: 0.530612244898 0.561755894193 94% => More unique words wanted or less content wanted.
syllable_count: 495.0 506.74238477 98% => OK
avg_syllables_per_word: 1.4 1.60771543086 87% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Interrogative: 0.0 0.384769539078 0% => OK
Article: 3.0 2.52805611222 119% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 2.0 4.76152304609 42% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 18.0 16.0721442886 112% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 49.7440672063 49.4020404114 101% => OK
Chars per sentence: 89.2222222222 106.682146367 84% => OK
Words per sentence: 19.0555555556 20.7667163134 92% => OK
Discourse Markers: 3.38888888889 7.06120827912 48% => More transition words/phrases wanted.
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 3.0 5.01903807615 60% => OK
Sentences with positive sentiment : 5.0 8.67935871743 58% => More positive sentences wanted.
Sentences with negative sentiment : 9.0 3.9879759519 226% => Less negative sentences wanted.
Sentences with neutral sentiment: 4.0 3.4128256513 117% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.229593393901 0.244688304435 94% => OK
Sentence topic coherence: 0.0860938756665 0.084324248473 102% => OK
Sentence topic coherence SD: 0.0629650949275 0.0667982634062 94% => OK
Paragraph topic coherence: 0.146623795512 0.151304729494 97% => OK
Paragraph topic coherence SD: 0.0371875307074 0.056905535591 65% => OK
Essay readability:
automated_readability_index: 10.1 13.0946893788 77% => Automated_readability_index is low.
flesch_reading_ease: 69.11 50.2224549098 138% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 8.3 11.3001002004 73% => OK
coleman_liau_index: 9.86 12.4159519038 79% => OK
dale_chall_readability_score: 7.76 8.58950901804 90% => OK
difficult_words: 69.0 78.4519038076 88% => OK
linsear_write_formula: 6.5 9.78957915832 66% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 10.0 10.7795591182 93% => OK
What are above readability scores?
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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.