Children should be prohibited from playing video games
Most people argue that children should not be banned to play video games because they are educative and relieves stress for children. However, I disagree with this position and argue that children must be banned to play video games due to two reasons, which I will explore in the following essay.
First, Video games are very addictive in nature, children, who don’t know their priorities tend to get addicted to them. As a result, children play the games for long periods of time, which causes damage to their eyes and decrement their performance in studies. My own experience is a compelling example of this. For example, When I was in my sophomore year, I was addicted to a video game called PUBG. I used to play the game whenever I get free time. I didn’t take my studies seriously that year. As a result, my grades were very poor in the final examination, and I barely passed with minimum marks in mathematics subject. In addition, I also damaged my eyesight, so I must wear spectacles all the time. Had I not been addicted to the video game; I would have performed well in my examinations and would have had a good sight.
Second, Video games contain a lot of violence and drug usage. Children often get encouraged by viewing them to incite violence and to use substances. For example, my classmate, in Highschool, played a lot of video games that has a lot of violence in them, he got attracted to it and would often fight with the other students and end up hurting them badly. Once, the situation went out of hand, he got into a fight with junior. He ended up injuring him very severely for which the junior got admitted to the hospital and had minor surgery. Consequently, my classmate had to change school and his parents got a severe warning from the police. This would not have happened if he was not encouraged into violence.
In conclusion, while I do recognize the advantages of allowing children to play video games, the disadvantages outweigh the advantages in my opinion. Therefore, I believe that children should be banned from playing video games.
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Transition Words or Phrases used:
also, consequently, first, however, if, second, so, therefore, well, while, for example, in addition, in conclusion, as a result, in my opinion
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 11.0 15.1003584229 73% => OK
Auxiliary verbs: 9.0 9.8082437276 92% => OK
Conjunction : 11.0 13.8261648746 80% => OK
Relative clauses : 10.0 11.0286738351 91% => OK
Pronoun: 46.0 43.0788530466 107% => OK
Preposition: 45.0 52.1666666667 86% => OK
Nominalization: 11.0 8.0752688172 136% => OK
Performance on vocabulary words:
No of characters: 1719.0 1977.66487455 87% => OK
No of words: 364.0 407.700716846 89% => More content wanted.
Chars per words: 4.72252747253 4.8611393121 97% => OK
Fourth root words length: 4.36792674256 4.48103885553 97% => OK
Word Length SD: 2.62838875059 2.67179642975 98% => OK
Unique words: 192.0 212.727598566 90% => More unique words wanted.
Unique words percentage: 0.527472527473 0.524837075471 101% => OK
syllable_count: 540.9 618.680645161 87% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 15.0 9.59856630824 156% => OK
Article: 2.0 3.08781362007 65% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 1.0 1.86738351254 54% => OK
Preposition: 3.0 4.94265232975 61% => OK
Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 41.3394182349 48.9658058833 84% => OK
Chars per sentence: 85.95 100.406767564 86% => OK
Words per sentence: 18.2 20.6045352989 88% => OK
Discourse Markers: 7.15 5.45110844103 131% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 7.0 11.8709677419 59% => More positive sentences wanted.
Sentences with negative sentiment : 11.0 3.85842293907 285% => Less negative sentences wanted.
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.372950728092 0.236089414692 158% => OK
Sentence topic coherence: 0.116145066481 0.076458572812 152% => OK
Sentence topic coherence SD: 0.136000603119 0.0737576698707 184% => OK
Paragraph topic coherence: 0.274051867761 0.150856017488 182% => OK
Paragraph topic coherence SD: 0.127224792033 0.0645574589148 197% => OK
Essay readability:
automated_readability_index: 9.9 11.7677419355 84% => Automated_readability_index is low.
flesch_reading_ease: 61.67 58.1214874552 106% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 9.1 10.1575268817 90% => OK
coleman_liau_index: 10.1 10.9000537634 93% => OK
dale_chall_readability_score: 8.22 8.01818996416 103% => OK
difficult_words: 85.0 86.8835125448 98% => OK
linsear_write_formula: 9.0 10.002688172 90% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 66.6666666667 out of 100
Scores by essay e-grader: 20.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.