Do you agree or disagree with the following statement?
Playing computer games is waste of time. Children should not be allowed to play them.
Use specific reasons and examples to support your answer.
As some people may hold the view that the computer is accountable of the demand of modern life; however, others may take an opposite viewpoint and believe that playing of this type of game is merely the waste of time. I personally agree with the second belief. In the following paragraphs, I will delve into the most outstanding reasons which persuade me to put forward this perspective.
The first reason which gives the adherence to my outlook is that the computer game ruins the children's creativities. It is lucidly obvious that there is a list of well-designed computer games, which illustrate the atmosphere of game as the real environment. As a result, everything is defined with the comprehensive details, and there is no any requirement for the children to use their imagination in the game. If the spotlight shed on the traditional games such as the hide and seek, the children have to use their imagination to locate the best place for hiding. Moreover, this type of the imagination is an appropriate exercise to extend the kids' creativities.
Next fact embraced my idea is that the computer game disturbs the kids' attentions. Nowadays, there are millions of attractive computer games which impel the children to keep on playing. For instance, these free online games required the hourly attention to not fail in the game distract the kids' attentions from their daily tasks such as the education; because, they have to halt their ordinary duty to be responsible for the game. According to the noteworthy, intelligent survey conducted by the Massachusetts Institute of Technology (MIT), approximately the sixty-nine percent of the children in the span of 9-15 years old who are addicted to the on-line computer games, are less conscious of their duties in their daily life. Besides, they have forty-five percent drawbacks in their lessons.
The last indicator of my viewpoint's accuracy is the violence scenes of this type of game. It is eloquently explicit that there is a list of action games in the computer which presents the pictures of kicking, boxing, and the bloody characters. These pictures are captured by the children and they are stored in their mind. Consequently, they get used to this kind of violence and do not care about them in their daily life, or they assume that they have the permission of acting as same as the games. In this condition, in the not far future, the society will be managed with the people who possess the latent prone to the violent. A vivid example can be given to shed the light on the subject is my brother’s example. He is nine years old; he was addicted to action computer games. After a while he played with the computer, he showed some amoral action in the home shaped based upon the action of that specific game. Thus, my father banned the computer games in the home, and after that restriction, he altered his behavior.
To wrap it up, based on the all aforementioned reasons one can logically draw the conclusion that the computer games' bad side-effects are more serious than its advantages. Since, it demolishes the children's creativity, disturbs their attention, and prevalence the immoral action.
- tpo40 80
- tpo16 86
- Do you agree or disagree with the following statement? Students who keep rooms their neat and organized are more successful than those who do not. 70
- tpo39 3
- Do you agree or disagree with the following statement?It is better to finish a project completely and then begin another project than to work on two or more projects at the same time. 73
Grammar and spelling errors:
Line 3, column 345, Rule ID: NOW[2]
Message: Did you mean 'now' (=at this moment) instead of 'no' (negation)?
Suggestion: now
...the comprehensive details, and there is no any requirement for the children to use...
^^
Discourse Markers used:
['besides', 'consequently', 'first', 'however', 'if', 'look', 'may', 'moreover', 'second', 'so', 'thus', 'well', 'while', 'for instance', 'kind of', 'such as', 'as a result']
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance in Part of Speech:
Nouns: 0.25487012987 0.229887763892 111% => OK
Verbs: 0.133116883117 0.158761421928 84% => OK
Adjectives: 0.0746753246753 0.0866891130778 86% => OK
Adverbs: 0.0308441558442 0.046263068375 67% => OK
Pronouns: 0.0584415584416 0.0685040099705 85% => OK
Prepositions: 0.118506493506 0.118717715034 100% => OK
Participles: 0.0227272727273 0.0351676179071 65% => OK
Conjunctions: 2.93135744391 2.67179642975 110% => OK
Infinitives: 0.0275974025974 0.0309702414327 89% => OK
Particles: 0.00162337662338 0.00188951952338 86% => OK
Determiners: 0.136363636364 0.0887237588012 154% => OK
Modal_auxiliary: 0.00974025974026 0.0209618222197 46% => OK
WH_determiners: 0.0113636363636 0.0139019557991 82% => OK
Vocabulary words and sentences:
No of characters: 3213.0 2387.08602151 135% => OK
No of words: 533.0 408.028673835 131% => OK
Chars per words: 6.02814258912 5.86048508987 103% => OK
Fourth root words length: 4.80487177365 4.48200974243 107% => OK
words length more than 5 chars: 0.330206378987 0.338922669872 97% => OK
words length more than 6 chars: 0.264540337711 0.251872472559 105% => OK
words length more than 7 chars: 0.215759849906 0.174417080927 124% => OK
words length more than 8 chars: 0.131332082552 0.112833075102 116% => OK
Word Length SD: 2.93135744391 2.67179642975 110% => OK
Unique words: 265.0 212.727598566 125% => OK
Unique words percentage: 0.497185741088 0.524397521467 95% => OK
Word variations: 59.4954839832 59.2087087015 100% => OK
How many sentences: 24.0 20.6684587814 116% => OK
Sentence length: 22.2083333333 20.5533526081 108% => OK
Sentence length SD: 58.116919988 48.84282405 119% => OK
Chars per sentence: 133.875 120.699889404 111% => OK
Words per sentence: 22.2083333333 20.5533526081 108% => OK
Discourse Markers: 0.708333333333 0.644075263715 110% => OK
Paragraphs: 5.0 4.5376344086 110% => OK
Language errors: 1.0 5.54480286738 18% => OK
Readability: 48.6623671044 45.7405998639 106% => OK
Elegance: 1.78102189781 1.45489161554 122% => OK
Coherence and Cohesion:
Essay topic to essay body coherence: 0.329271766673 0.300154397459 110% => OK
Sentence sentence coherence: 0.142289167958 0.103427244359 138% => OK
Sentence sentence coherence SD: 0.089033350057 0.0752933317313 118% => OK
Sentence paragraph coherence: 0.574784193332 0.497263757937 116% => OK
Sentence paragraph coherence SD: 0.16840350637 0.151897553556 111% => OK
Sentence topic coherence: 0.142279176763 0.114077575197 125% => OK
Sentence topic coherence SD: 0.0483926450899 0.0781384742642 62% => OK
Paragraph paragraph coherence: 0.572766247247 0.336927656856 170% => OK
Paragraph paragraph coherence SD: 0.0968958289851 0.067059652881 144% => OK
Paragraph topic coherence: 0.23562203096 0.210909579961 112% => OK
Paragraph topic coherence SD: 0.0440523718166 0.0618886996521 71% => OK
Task Achievement:
Sentences with positive sentiment : 7.0 11.8870967742 59% => OK
Sentences with negative sentiment : 12.0 3.86379928315 311% => OK
Sentences with neutral sentiment: 5.0 4.91756272401 102% => OK
Positive topic words: 6.0 8.42114695341 71% => OK
Negative topic words: 10.0 2.4623655914 406% => Less negative topic words wanted.
Neutral topic words: 4.0 2.75985663082 145% => OK
Total topic words: 20.0 13.6433691756 147% => OK
What are sentences with positive/Negative/neutral sentiment?
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Less content wanted. Write the essay in 30 minutes.
Rates: 76.6666666667 out of 100
Scores by essay e-grader: 23.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.