playing with toys or peers
A glance at people's attitude toward children's nurturing brins to the light a question that has been asked repeatedly, namely, whether it is more beneficial for childrens to spend their time on technology or playing outside with their friends or playing with simple toys. Some people holding the prespective that it is far more benefical for childern to play on technological gadgets like, computers, PlayStation, mobilephones, to name but a few. However, others stay at oter side of the continuum, believing that playing outdoor activites or with simple toys is far more advantageous for childrens. As far as I am concerned, I am of the last group, believing that childern who raised by playing with their peers or simple toys get more benefits. The reasons to substantiate my view point is elaborated upon hereunder.
First, It is developing social skill that comes as a consequence of playing with ther peers. Nowadays the key part to be succeed is to be able to communicate with orther people mor efficiently. The great way for developing and practicing such skills is playing with one's peers. As a tangbe example, having played with his peers in our neighborhood, My little broder have broden his social skill. If he did not played with children's of their age, he may becomed a disappointed child. He have lerned how to communicate and cope with others more efficiently. Had not he spent his time playing with his peers, He would not have become a prosper person in communicating. Therefore, developed social abilities can be numerated as a vital implication of playing with peers.
Besides, with no doubt, children who get used to play with simple toy can enjoy the greater sense of imagination. In today's world childern are packed with fantasy world which there is no room for childern to make imagination. Childrens who play with simple toys all the time imagine them selves as a new character or in a new environment, leading to increasment of their imagination. An example of mine can drive this notion home. For instance, having used to play some game boards, I was obsessed with making an imaginary situation in which I was a leading business man. So, I had a better imagination compared with my peers who used to play video games called PlayStation. IF I had not played a game board, I would have a weak imagination ability. Thus, playing with simple toys give rises to children's imagination ability.
Admittedly, playing and spending time with technology has some merits that no none can deny. It is a wonderful way to get familiar with technology trend in society. However. I still claim that even though it will prepare childern for their potential job opportunities in their future, it lead to decresing the children's communicating abilty. Thus, so its pores cannot vanquish its cons.
In conclusion, Having considered all the reasons and examples into consideation. I belive that it is far more beneficial for childrens to play with their peers and play simple toys rather that play or spen time on technology. Not only does it provide them a great enhancment in imagination ability, but also it nurture their communication ability
Post date | Users | Rates | Link to Content |
---|---|---|---|
2021-10-18 | Olesya23 | 70 | view |
2021-09-01 | Kamyar Mirzaei | 70 | view |
2021-08-20 | smnhmi | 80 | view |
2021-02-13 | rashidi8061 | 73 | view |
2021-02-13 | rashidi8061 | 73 | view |
- toy or technology 73
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- Governments should spend money on railways rather than roads To what extent do you agree or disagree 84
- Governments should spend money on railways rather than roads To what extent do you agree or disagree 84
- governments should spend money on railways rather than roads to what extent do you agree or disagree 84
Grammar and spelling errors:
Line 3, column 267, Rule ID: ONES[1]
Message: Did you mean 'one's'?
Suggestion: one's
... practicing such skills is playing with ones peers. As a tangbe example, having play...
^^^^
Line 3, column 411, Rule ID: DID_BASEFORM[1]
Message: The verb 'did' requires the base form of the verb: 'play'
Suggestion: play
... broden his social skill. If he did not played with childrens of their age, he may bec...
^^^^^^
Line 3, column 487, Rule ID: HE_VERB_AGR[1]
Message: The pronoun 'He' must be used with a third-person verb: 'has'.
Suggestion: has
...he may becomed a disappointed child. He have lerned how to communicate and cope with...
^^^^
Line 3, column 632, Rule ID: A_INFINITVE[1]
Message: Probably a wrong construction: a/the + infinitive
...ith his peers, He would not have become a prosper person in communicating. Therefore, dev...
^^^^^^^^^
Line 5, column 284, Rule ID: THEM_SELVES[1]
Message: Did you mean 'themselves'?
Suggestion: themselves
...y with simple toys all the time imagine them selves as a new character or in a new environm...
^^^^^^^^^^^
Line 7, column 166, Rule ID: SENT_START_CONJUNCTIVE_LINKING_ADVERB_COMMA[1]
Message: Did you forget a comma after a conjunctive/linking adverb?
Suggestion: However,
...iliar with technology trend in society. However. I still claim that even though it will...
^^^^^^^
Line 7, column 289, Rule ID: IT_VBZ[1]
Message: Did you mean 'leads'?
Suggestion: leads
...l job opportunities in their future, it lead to decresing the childrens communicatin...
^^^^
Line 9, column 312, Rule ID: IT_VBZ[1]
Message: Did you mean 'nurtures'?
Suggestion: nurtures
...ent in imagination ability, but also it nurture their communication ability
^^^^^^^
Transition Words or Phrases used:
also, besides, but, first, however, if, may, so, still, therefore, thus, for instance, in conclusion, no doubt
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 17.0 15.1003584229 113% => OK
Auxiliary verbs: 9.0 9.8082437276 92% => OK
Conjunction : 13.0 13.8261648746 94% => OK
Relative clauses : 15.0 11.0286738351 136% => OK
Pronoun: 55.0 43.0788530466 128% => Less pronouns wanted
Preposition: 69.0 52.1666666667 132% => OK
Nominalization: 18.0 8.0752688172 223% => Less nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 2632.0 1977.66487455 133% => OK
No of words: 529.0 407.700716846 130% => OK
Chars per words: 4.97542533081 4.8611393121 102% => OK
Fourth root words length: 4.79583152331 4.48103885553 107% => OK
Word Length SD: 2.88906752571 2.67179642975 108% => OK
Unique words: 259.0 212.727598566 122% => OK
Unique words percentage: 0.489603024575 0.524837075471 93% => More unique words wanted or less content wanted.
syllable_count: 813.6 618.680645161 132% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 13.0 9.59856630824 135% => OK
Article: 4.0 3.08781362007 130% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 1.0 1.86738351254 54% => OK
Preposition: 4.0 4.94265232975 81% => OK
Performance on sentences:
How many sentences: 28.0 20.6003584229 136% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 45.8950666505 48.9658058833 94% => OK
Chars per sentence: 94.0 100.406767564 94% => OK
Words per sentence: 18.8928571429 20.6045352989 92% => OK
Discourse Markers: 3.92857142857 5.45110844103 72% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 8.0 5.5376344086 144% => OK
Sentences with positive sentiment : 21.0 11.8709677419 177% => OK
Sentences with negative sentiment : 3.0 3.85842293907 78% => OK
Sentences with neutral sentiment: 4.0 4.88709677419 82% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.495908648051 0.236089414692 210% => OK
Sentence topic coherence: 0.150839336102 0.076458572812 197% => OK
Sentence topic coherence SD: 0.12178101757 0.0737576698707 165% => OK
Paragraph topic coherence: 0.304389678216 0.150856017488 202% => OK
Paragraph topic coherence SD: 0.0973423364161 0.0645574589148 151% => OK
Essay readability:
automated_readability_index: 11.5 11.7677419355 98% => OK
flesch_reading_ease: 61.67 58.1214874552 106% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 9.1 10.1575268817 90% => OK
coleman_liau_index: 11.6 10.9000537634 106% => OK
dale_chall_readability_score: 7.99 8.01818996416 100% => OK
difficult_words: 116.0 86.8835125448 134% => OK
linsear_write_formula: 14.5 10.002688172 145% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.