TPO-10 - Independent Writing Task Do you agree or disagree with the following statement? Playing computer games is a waste of time. Children should not be allowed to play them.Use specific reasons and examples to support your answer.
Needless to say, today with advancement of computer technology new video games are going to build. This brings up a highly controversial topic regarding the use of computer games, whether playing games in the computer waste children's time or not. I believe that computer games benefit children in many aspects which some of them can be increasing young children's creativity, as well as sense of cooperation. I will elaborate on my reasons behind this standpoint in the following paragraphs.
To begin with, children will be creative if they play video games. In other words, playing computer games helps them to become more creative in solving problems. Children during their studies face problems in their textbook and by involving in playing games can be able to find several solutions to them. My own experience provides an illuminating insight into this fact. Last night, while I was watching a television program, I observed that the correspondent was talking about effects of games on children. The correspondent stated that computer games can make high school students be/come creative. I had not accepted this claim before I remembered my own experience at school. I remember that during high school, I played a video game involving to solving problems in the game. This game was really beneficial since it helped me to develop problem-solving skill. One day when I was practicing, I saw a significantly difficult problem. After a few minutes thinking, I eventually resolve the problem, whereas all of my classmates were struggling with the aforementioned problems. I helped them and described them how to solve that. This ability was a result of playing strategic games that I played. Consequently, the games caused me become creative enabling me to propose various answers to my textbook' problems. Therefore, spending time on computer games is not waste of time rather it is to exercise creativity.
The second point worth discussing is related to cooperation. Alternatively stated, young children can strengthen their cooperation skill by playing video games, which is advantageous for their education. Indeed, some games are about cooperating with one another in order to perform a specific tasks. The following example suffices to illustrate my point. My friend most time played games needing cooperative with his friends. In these games people should gather together so that they can gain a particular goal. This was critical for him since some of his university courses required cooperation such as executing experiment at practical courses. Not only did he entertain by playing computer games but also he enhanced his cooperation skill. Therefore, the game improved the afterward ability of my friend so that he passed all of his practical courses with high grade. Hence, children by playing games gain benefit instead of wasting time.
In conclusion, according to above-mentioned factors, I contend that children’s precious time will not be wasted if they play video games, as they extend creativity ability and become cooperative.
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Grammar and spelling errors:
Line 1, column 492, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...standpoint in the following paragraphs. To begin with, children will be creative...
^^^
Transition Words or Phrases used:
also, but, consequently, hence, if, really, regarding, second, so, then, therefore, well, whereas, while, in conclusion, such as, talking about, as a result, as well as, in other words, to begin with
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 18.0 15.1003584229 119% => OK
Auxiliary verbs: 9.0 9.8082437276 92% => OK
Conjunction : 5.0 13.8261648746 36% => More conjunction wanted.
Relative clauses : 12.0 11.0286738351 109% => OK
Pronoun: 65.0 43.0788530466 151% => Less pronouns wanted
Preposition: 68.0 52.1666666667 130% => OK
Nominalization: 10.0 8.0752688172 124% => OK
Performance on vocabulary words:
No of characters: 2574.0 1977.66487455 130% => OK
No of words: 485.0 407.700716846 119% => OK
Chars per words: 5.30721649485 4.8611393121 109% => OK
Fourth root words length: 4.69283662038 4.48103885553 105% => OK
Word Length SD: 2.97064963822 2.67179642975 111% => OK
Unique words: 256.0 212.727598566 120% => OK
Unique words percentage: 0.527835051546 0.524837075471 101% => OK
syllable_count: 796.5 618.680645161 129% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 16.0 9.59856630824 167% => OK
Article: 5.0 3.08781362007 162% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 6.0 4.94265232975 121% => OK
Performance on sentences:
How many sentences: 30.0 20.6003584229 146% => OK
Sentence length: 16.0 20.1344086022 79% => The Avg. Sentence Length is relatively short.
Sentence length SD: 35.6081919414 48.9658058833 73% => OK
Chars per sentence: 85.8 100.406767564 85% => OK
Words per sentence: 16.1666666667 20.6045352989 78% => OK
Discourse Markers: 6.63333333333 5.45110844103 122% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 1.0 5.5376344086 18% => OK
Sentences with positive sentiment : 18.0 11.8709677419 152% => OK
Sentences with negative sentiment : 6.0 3.85842293907 156% => OK
Sentences with neutral sentiment: 6.0 4.88709677419 123% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.289604233932 0.236089414692 123% => OK
Sentence topic coherence: 0.0848030688418 0.076458572812 111% => OK
Sentence topic coherence SD: 0.0609225748112 0.0737576698707 83% => OK
Paragraph topic coherence: 0.189927464931 0.150856017488 126% => OK
Paragraph topic coherence SD: 0.0437992639366 0.0645574589148 68% => OK
Essay readability:
automated_readability_index: 11.7 11.7677419355 99% => OK
flesch_reading_ease: 55.24 58.1214874552 95% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 9.5 10.1575268817 94% => OK
coleman_liau_index: 13.22 10.9000537634 121% => OK
dale_chall_readability_score: 8.47 8.01818996416 106% => OK
difficult_words: 124.0 86.8835125448 143% => OK
linsear_write_formula: 8.5 10.002688172 85% => OK
gunning_fog: 8.4 10.0537634409 84% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 83.3333333333 out of 100
Scores by essay e-grader: 25.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.