Children nowadays prefer electronic games to other games and toys? Why is it happening?It is a positive or nagetive trend ?
Due to the advancement of technology preference for recreational activities has changed among children . These days, teenagers like to play electronic games over physical activities . I believe that this is a negative trend and now I will explain the causes and the impact of these things in looming segment of the passage.
To commence with, the popularity of electronic games among children is due to the attractive graphics interface such as images of soldiers and weapons . The game name Battleground Mobile India which is very popular nowadays and this game is popular because by playing this the children feel like reality . Moreover, due to the possiveness of parents as they want their children in front of their eyes and they also give them the facilities like Mobile phone and computers which is the main reason of preferring online games by children .
However, the negative impacts of online games cannot be overlooked . The first and the foremost bleak prong is that they suffer from many health issues because these devices emit harmful radiations which weaknes the eye sight of children . Furthermore, this is also the cause of distraction among students because they cannot make concentration on their studies which affect on their academic scores . In addition, the children also become less social because they only play the games all the time even they do not talk with there parents .
To conclude, the offsprings only follow the footprints of their parents.So it is the duty of parents to aware them about the bad concequence of playing online games.
Post date | Users | Rates | Link to Content |
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2021-11-24 | RAHUL LUBANA | 56 | view |
Grammar and spelling errors:
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...al activities has changed among children . These days, teenagers like to play elec...
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...e such as images of soldiers and weapons . The game name Battleground Mobile India...
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...ying this the children feel like reality . Moreover, due to the possiveness of par...
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...n of preferring online games by children . However, the negative impacts...
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... follow the footprints of their parents.So it is the duty of parents to aware them...
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Transition Words or Phrases used:
also, first, furthermore, however, look, moreover, so, in addition, such as
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 9.0 13.1623246493 68% => OK
Auxiliary verbs: 3.0 7.85571142285 38% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 6.0 7.30460921844 82% => OK
Pronoun: 25.0 24.0651302605 104% => OK
Preposition: 38.0 41.998997996 90% => OK
Nominalization: 8.0 8.3376753507 96% => OK
Performance on vocabulary words:
No of characters: 1314.0 1615.20841683 81% => OK
No of words: 256.0 315.596192385 81% => More content wanted.
Chars per words: 5.1328125 5.12529762239 100% => OK
Fourth root words length: 4.0 4.20363070211 95% => OK
Word Length SD: 2.6602140991 2.80592935109 95% => OK
Unique words: 143.0 176.041082164 81% => More unique words wanted.
Unique words percentage: 0.55859375 0.561755894193 99% => OK
syllable_count: 409.5 506.74238477 81% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 3.0 5.43587174349 55% => OK
Article: 6.0 2.52805611222 237% => Less articles wanted as sentence beginning.
Subordination: 0.0 2.10420841683 0% => More adverbial clause wanted.
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 3.0 4.76152304609 63% => OK
Performance on sentences:
How many sentences: 11.0 16.0721442886 68% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 23.0 20.2975951904 113% => OK
Sentence length SD: 43.5206799898 49.4020404114 88% => OK
Chars per sentence: 119.454545455 106.682146367 112% => OK
Words per sentence: 23.2727272727 20.7667163134 112% => OK
Discourse Markers: 6.81818181818 7.06120827912 97% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 13.0 5.01903807615 259% => Less language errors wanted.
Sentences with positive sentiment : 5.0 8.67935871743 58% => More positive sentences wanted.
Sentences with negative sentiment : 5.0 3.9879759519 125% => OK
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.215622016698 0.244688304435 88% => OK
Sentence topic coherence: 0.0886523308352 0.084324248473 105% => OK
Sentence topic coherence SD: 0.0615254414852 0.0667982634062 92% => OK
Paragraph topic coherence: 0.12153848194 0.151304729494 80% => OK
Paragraph topic coherence SD: 0.0891853258466 0.056905535591 157% => OK
Essay readability:
automated_readability_index: 14.4 13.0946893788 110% => OK
flesch_reading_ease: 48.13 50.2224549098 96% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 12.3 11.3001002004 109% => OK
coleman_liau_index: 12.77 12.4159519038 103% => OK
dale_chall_readability_score: 8.72 8.58950901804 102% => OK
difficult_words: 64.0 78.4519038076 82% => More difficult words wanted.
linsear_write_formula: 11.5 9.78957915832 117% => OK
gunning_fog: 11.2 10.1190380762 111% => OK
text_standard: 12.0 10.7795591182 111% => OK
What are above readability scores?
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Rates: 56.1797752809 out of 100
Scores by essay e-grader: 5.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.