Some people regard video games as harmless fun, or even as a useful educational tool. Others, however, believe that videos games are having an adverse effect on the people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?
It is true that video gaming is fun and can be used for educational purpose. I agree that these games may have some good effect on people and society. Considering the negative effects on the people who play video games I strongly believe that bad impact created by video game addiction has more profound negative impact than the benefits.
Video games are really entertaining. They can be used to pass people's leisure time with great joy. If educational materials can be injected inside games, children can learn with joy by playing them. It is very helpful tool for lonely people. It can incr...
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Sentence: As video game addicted person spend most of the time of a day playing games, he/she poses lack of physical exercise.
Description: The fragment person spend most is rare
Suggestion: Possible agreement error: Replace spend with verb, present tense, 3rd person singular
Sentence: They gives up self studying, be absent in classes and in worst case leaves schools.
Description: A pronoun, personal, nominative, not 3rd person singular is not usually followed by a verb, present tense, 3rd person singular
Suggestion: Refer to They and gives
Sentence: Man become a slave of games gradually.
Description: The fragment Man become a is rare
Suggestion: Possible agreement error: Replace become with verb, past tense
flaws:
Avg. Sentence Length: 11.152 21.0
Sentence Length SD: 4.949 7.5
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Attribute Value Ideal
Score: 7.5 out of 9
Category: Very Good Excellent
No. of Grammatical Errors: 3 2
No. of Spelling Errors: 0 2
No. of Sentences: 33 15
No. of Words: 368 350
No. of Characters: 1723 1500
No. of Different Words: 197 200
Fourth Root of Number of Words: 4.38 4.7
Average Word Length: 4.682 4.6
Word Length SD: 2.232 2.4
No. of Words greater than 5 chars: 109 100
No. of Words greater than 6 chars: 68 80
No. of Words greater than 7 chars: 49 40
No. of Words greater than 8 chars: 19 20
Use of Passive Voice (%): 0 0
Avg. Sentence Length: 11.152 21.0
Sentence Length SD: 4.949 7.5
Use of Discourse Markers (%): 0.333 0.12
Sentence-Text Coherence: 0.31 0.35
Sentence-Para Coherence: 0.425 0.50
Sentence-Sentence Coherence: 0.113 0.07
Number of Paragraphs: 4 5