Computer and online games are one of the fastest growing trends in today's generation, especially for children.
What are the positive and negative impacts of playing computer and online games? Discuss your point of view regarding this issue.
In contemporary society, the impact of computer and online games on young generations has drawn public attention in many parts of the world. Although there are certain disadvantages, I would argue that they are outweighed by the benefits.
The first disadvantage of computer games is creating distraction for the young. This is mainly because the fascination of video games can attract young children so that they have to exert their time and effort in playing video games. As a result, young generations will be distracted from daily tasks, such as studying at school. Moreover, the excessive use of computers can result in the collapse of relationships. When children focus on playing games on the computer, they will pay less attention to people around. Lack of verbal communication will jeopardise the connections between individuals and their relationships will gradually vanish.
Despite the aforementioned disadvantage, there still are some note-worthy upside of using computers and playing video games. Apparently, playing games helps promote children's creativity and flexibility. When playing games, children are required to come up with a specific plan in order to solve the problems in games. Hence, they will become more creative and their problem-solving skills will be remarkably improved. Moreover, online games also widen children's networks. When young players access the game, it is somehow necessary for them to communicate with their teammates in order to pass the challenge. Therefore they can build up more relationships with their peers through text messages or voice chat.
Taking everything into consideration, this reinforces my perspective that the online games and playing computer has more deleterious influences although it also brings some advantages.
Post date | Users | Rates | Link to Content |
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2021-04-27 | trikhung777 | 61 | view |
2020-05-21 | choco | 89 | view |
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Grammar and spelling errors:
Line 5, column 610, Rule ID: SENT_START_CONJUNCTIVE_LINKING_ADVERB_COMMA[1]
Message: Did you forget a comma after a conjunctive/linking adverb?
Suggestion: Therefore,
...ammates in order to pass the challenge. Therefore they can build up more relationships wi...
^^^^^^^^^
Transition Words or Phrases used:
also, apparently, first, hence, if, moreover, so, still, therefore, such as, as a result
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 9.0 13.1623246493 68% => OK
Auxiliary verbs: 10.0 7.85571142285 127% => OK
Conjunction : 8.0 10.4138276553 77% => OK
Relative clauses : 6.0 7.30460921844 82% => OK
Pronoun: 20.0 24.0651302605 83% => OK
Preposition: 37.0 41.998997996 88% => OK
Nominalization: 6.0 8.3376753507 72% => OK
Performance on vocabulary words:
No of characters: 1522.0 1615.20841683 94% => OK
No of words: 271.0 315.596192385 86% => More content wanted.
Chars per words: 5.61623616236 5.12529762239 110% => OK
Fourth root words length: 4.05734859645 4.20363070211 97% => OK
Word Length SD: 3.0449401052 2.80592935109 109% => OK
Unique words: 160.0 176.041082164 91% => More unique words wanted.
Unique words percentage: 0.590405904059 0.561755894193 105% => OK
syllable_count: 459.9 506.74238477 91% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 3.0 2.52805611222 119% => OK
Subordination: 5.0 2.10420841683 238% => Less adverbial clause wanted.
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 2.0 4.76152304609 42% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 16.0 20.2975951904 79% => The Avg. Sentence Length is relatively short.
Sentence length SD: 31.6627121983 49.4020404114 64% => OK
Chars per sentence: 95.125 106.682146367 89% => OK
Words per sentence: 16.9375 20.7667163134 82% => OK
Discourse Markers: 5.5 7.06120827912 78% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 7.0 3.9879759519 176% => OK
Sentences with neutral sentiment: 3.0 3.4128256513 88% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.25120630238 0.244688304435 103% => OK
Sentence topic coherence: 0.0909727873568 0.084324248473 108% => OK
Sentence topic coherence SD: 0.0771184355233 0.0667982634062 115% => OK
Paragraph topic coherence: 0.170755255674 0.151304729494 113% => OK
Paragraph topic coherence SD: 0.0146502579801 0.056905535591 26% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 13.5 13.0946893788 103% => OK
flesch_reading_ease: 46.78 50.2224549098 93% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 15.02 12.4159519038 121% => OK
dale_chall_readability_score: 8.86 8.58950901804 103% => OK
difficult_words: 76.0 78.4519038076 97% => OK
linsear_write_formula: 8.5 9.78957915832 87% => OK
gunning_fog: 8.4 10.1190380762 83% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?
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Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.