These days many children spend a lot of their time playing computer games but little time doing sports.
Why is this?
Do you think this is a positive or negative development?
Playing computer games have replaced sports as an activity to spend free time among juvenile. This happens likely because of the growing number of computer ownership at household. Firstly, this essay will discuss the ground reason of increasing number on using a computer as a favorite leisure activity and secondly, this essay will elaborate the negative development that comes along with choosing to play computer games during spare time.
Over a decade, the escalation of household income and advanced technology sector has led people to buy an affordable and sophisticated computer. As a consequence, many children already understand how to use a computer since early age, including to play games which have immersive and captivating visual that keep them hooked. A research conducted by Harvard psychologist revealed that young people who get used to playing games on computer will develop it as a continual habit, thus substituted sports respectively.
The continual activity to play computer games will soon bring detrimental effect; especially to young people. That is to say, too much time facing a computer's monitor could hinder physical development because of a sedentary position. Afterward, it could compromise eye's health due to excessive artificial light exposure. Cambridge scientist stated that the probability of children suffering from health problem is two-thirds higher than those who spend more time on the outside doing sports.
In conclusion, the idea to spend spare time playing computer games rather than doing sports happened because of the higher rate of computer availability nowadays and consequently brings drawback on juvenile's health and physical development.
Post date | Users | Rates | Link to Content |
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2019-05-21 | radiatesun | 61 | view |
2019-05-21 | radiatesun | 61 | view |
2019-05-21 | radiatesun | 61 | view |
- These days many children spend a lot of their time playing computer games but little time doing sports.Why is this?Do you think this is a positive or negative development? 61
- These days many children spend a lot of their time playing computer games but little time doing sports.Why is this?Do you think this is a positive or negative development? 61
- the two maps below show road access to city hospital in 2007 and 2010. Summarise the information by selecting and reporting main features, and make comparison where relevant. 78
- the two maps below show road access to the city hospital in 2007 and 2010. Summarise the information by selecting and reporting main features, and make a comparison where relevant. 78
- - 11
Grammar and spelling errors:
Line 5, column 148, Rule ID: A_PLURAL[1]
Message: Don't use indefinite articles with plural words. Did you mean 'a computer' or simply 'computers'?
Suggestion: a computer; computers
...e. That is to say, too much time facing a computers monitor could hinder physical developme...
^^^^^^^^^^^
Line 7, column 199, Rule ID: POSSESIVE_APOSTROPHE[1]
Message: Possible typo: apostrophe is missing. Did you mean 'juveniles'' or 'juvenile's'?
Suggestion: juveniles'; juvenile's
...ays and consequently brings drawback on juveniles health and physical development.
^^^^^^^^^
Transition Words or Phrases used:
consequently, first, firstly, if, second, secondly, so, third, thus, in conclusion, that is to say
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 2.0 13.1623246493 15% => More to be verbs wanted.
Auxiliary verbs: 6.0 7.85571142285 76% => OK
Conjunction : 6.0 10.4138276553 58% => More conjunction wanted.
Relative clauses : 8.0 7.30460921844 110% => OK
Pronoun: 12.0 24.0651302605 50% => OK
Preposition: 33.0 41.998997996 79% => OK
Nominalization: 6.0 8.3376753507 72% => OK
Performance on vocabulary words:
No of characters: 1444.0 1615.20841683 89% => OK
No of words: 258.0 315.596192385 82% => More content wanted.
Chars per words: 5.59689922481 5.12529762239 109% => OK
Fourth root words length: 4.00778971557 4.20363070211 95% => OK
Word Length SD: 2.85423998575 2.80592935109 102% => OK
Unique words: 157.0 176.041082164 89% => More unique words wanted.
Unique words percentage: 0.608527131783 0.561755894193 108% => OK
syllable_count: 457.2 506.74238477 90% => OK
avg_syllables_per_word: 1.8 1.60771543086 112% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 2.0 4.76152304609 42% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 11.0 16.0721442886 68% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 23.0 20.2975951904 113% => OK
Sentence length SD: 57.9659347098 49.4020404114 117% => OK
Chars per sentence: 131.272727273 106.682146367 123% => OK
Words per sentence: 23.4545454545 20.7667163134 113% => OK
Discourse Markers: 8.90909090909 7.06120827912 126% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 2.0 5.01903807615 40% => OK
Sentences with positive sentiment : 8.0 8.67935871743 92% => OK
Sentences with negative sentiment : 1.0 3.9879759519 25% => More negative sentences wanted.
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.325570922363 0.244688304435 133% => OK
Sentence topic coherence: 0.113371514567 0.084324248473 134% => OK
Sentence topic coherence SD: 0.069088711691 0.0667982634062 103% => OK
Paragraph topic coherence: 0.192627773476 0.151304729494 127% => OK
Paragraph topic coherence SD: 0.056323877467 0.056905535591 99% => OK
Essay readability:
automated_readability_index: 16.7 13.0946893788 128% => OK
flesch_reading_ease: 31.21 50.2224549098 62% => OK
smog_index: 11.2 7.44779559118 150% => OK
flesch_kincaid_grade: 14.6 11.3001002004 129% => OK
coleman_liau_index: 15.5 12.4159519038 125% => OK
dale_chall_readability_score: 9.55 8.58950901804 111% => OK
difficult_words: 78.0 78.4519038076 99% => OK
linsear_write_formula: 12.0 9.78957915832 123% => OK
gunning_fog: 11.2 10.1190380762 111% => OK
text_standard: 12.0 10.7795591182 111% => OK
What are above readability scores?
---------------------
Rates: 61.797752809 out of 100
Scores by essay e-grader: 5.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.