Video games are very popular with children However some parents feel that video games can have a negative impact on their children but others believe that they may have some positive effects How do you feel about children playing video games Give specific

Essay topics:

Video games are very popular with children. However, some parents feel that video games can have a negative impact on their children, but others believe that they may have some positive effects. How do you feel about children playing video games? Give specific reasons and examples to support your opinion.

Among all recreational activities, playing video games can be considered one of the most renowned entertainments for children. Nevertheless, it is controversial between parents that besides advantages, video games do have some certain drawbacks. From my perspective, I regard video games as more harmful rather than helpful.

The most fundamental reason to support my opinion is that computer games affect children's health detrimentally. As we all know, children's eyes are directly exposed to the screen as they are playing games on a computer or through television. Hence, their eyesight may be harmed immensely if they keep playing for a long time. In fact, about the topic of people having bad eyesight from a young age, there is much research proving that computer games are of the most common causes.

Another obvious disadvantage of video games is that they are addictive, especially for those under adult age. As computer games are extremely fun and competitive, children can easily be attracted by them. Therefore, they tend to skip other necessary activities like going out with friends, doing homework or even communicating with their family. For example, a kid with a great sense of competition can spend hours and hours playing Fortnite to have better gaming skills, then beat his or her friends in the game. This way, not only children's communication ability but also their mental health is affected severely.

For the aforementioned reasons, I am strongly against the idea of supporting children playing computer games at their young age as it could harm both their physical and psychological health, thus, influence their development badly.

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Average: 6.7 (1 vote)
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Comments

Transition Words or Phrases used:
also, besides, but, hence, if, may, nevertheless, so, then, therefore, thus, for example, in fact

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 13.0 13.1623246493 99% => OK
Auxiliary verbs: 5.0 7.85571142285 64% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 4.0 7.30460921844 55% => More relative clauses wanted.
Pronoun: 26.0 24.0651302605 108% => OK
Preposition: 29.0 41.998997996 69% => OK
Nominalization: 4.0 8.3376753507 48% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.

Performance on vocabulary words:
No of characters: 1402.0 1615.20841683 87% => OK
No of words: 263.0 315.596192385 83% => More content wanted.
Chars per words: 5.33079847909 5.12529762239 104% => OK
Fourth root words length: 4.02706775958 4.20363070211 96% => OK
Word Length SD: 2.91945888477 2.80592935109 104% => OK
Unique words: 172.0 176.041082164 98% => OK
Unique words percentage: 0.653992395437 0.561755894193 116% => OK
syllable_count: 426.6 506.74238477 84% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 2.0 2.52805611222 79% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 4.0 4.76152304609 84% => OK

Performance on sentences:
How many sentences: 13.0 16.0721442886 81% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 20.0 20.2975951904 99% => OK
Sentence length SD: 39.2915065276 49.4020404114 80% => OK
Chars per sentence: 107.846153846 106.682146367 101% => OK
Words per sentence: 20.2307692308 20.7667163134 97% => OK
Discourse Markers: 7.46153846154 7.06120827912 106% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 8.0 8.67935871743 92% => OK
Sentences with negative sentiment : 5.0 3.9879759519 125% => OK
Sentences with neutral sentiment: 0.0 3.4128256513 0% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.406660621203 0.244688304435 166% => OK
Sentence topic coherence: 0.144653568921 0.084324248473 172% => OK
Sentence topic coherence SD: 0.0539477634482 0.0667982634062 81% => OK
Paragraph topic coherence: 0.250453819651 0.151304729494 166% => OK
Paragraph topic coherence SD: 0.084797512076 0.056905535591 149% => OK

Essay readability:
automated_readability_index: 13.8 13.0946893788 105% => OK
flesch_reading_ease: 51.18 50.2224549098 102% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.1 11.3001002004 98% => OK
coleman_liau_index: 13.63 12.4159519038 110% => OK
dale_chall_readability_score: 8.83 8.58950901804 103% => OK
difficult_words: 70.0 78.4519038076 89% => OK
linsear_write_formula: 9.0 9.78957915832 92% => OK
gunning_fog: 10.0 10.1190380762 99% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?

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Rates: 67.4157303371 out of 100
Scores by essay e-grader: 6.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.