Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence on people’s behavior. What is your opinion?
behavior. Personally, I believe that these elements have no adverse effects on people’s behavior, and society is more likely to become better due to some reasons.
To begin with, there are some reasons why citizens’ behavior is not likely be impacted by violence in the media. Firstly, a large number of films are highly recreational and well-educated, so it is of great benefit to children when these leisure activities are appropriately put under parents’ control. And this also allows them to understand the violent actions that might lead to many worse consequences. Therefore, they will have a tendency to keep away from violence. Furthermore, as parents are good role models for their offspring to follow, their behaviors are significantly impacted from families. Therefore, it is really difficult to consider that exposing to violence in the media makes a negative effect on children. My older brother, for instance, at early age he spent nearly 3 to 4 hours per day playing violent games. However, living and being well-educated in a traditional family that both his parents are teachers, he has become a good teacher. Especially, he always behaves in a right way in different situations.
On the other hand, film and games industries have exerted positive influences on society to some extent. The first reason is that these fields have attracted a great deal of workforce in society, so many people have a good opportunity to earn money and take care of their families. And this enables to reduce the unemployment rate as well as not putting more financial pressure on governments. Additionally, because two entertainment sectors also generate high benefits, governments might to collect more from taxpayers, which allows them to have more money to support the poor in healthcare and education.
In conclusion, I believe that violence on TV and games in the computer does not lead to serious impacts on individuals’ behavior, and these recreational activities also bring more benefits for society.
Post date | Users | Rates | Link to Content |
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2023-06-11 | TuVo | 78 | view |
2023-03-25 | Mujeeb ur rehman | 61 | view |
2022-12-06 | ZAINBM | 61 | view |
2022-11-03 | nhungnhungnhungnhung | 73 | view |
2021-12-27 | mywinnie | 90 | view |
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Grammar and spelling errors:
Line 1, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Behavior
behavior. Personally, I believe that these eleme...
^^^^^^^^
Line 2, column 127, Rule ID: LARGE_NUMBER_OF[1]
Message: Specify a number, remove phrase, or simply use 'many' or 'numerous'
Suggestion: many; numerous
...cted by violence in the media. Firstly, a large number of films are highly recreational and well-...
^^^^^^^^^^^^^^^^^
Line 2, column 1003, Rule ID: IN_A_X_MANNER[1]
Message: Consider replacing "in a right way" with adverb for "right"; eg, "in a hasty manner" with "hastily".
... teacher. Especially, he always behaves in a right way in different situations. On the other ...
^^^^^^^^^^^^^^
Transition Words or Phrases used:
also, first, firstly, furthermore, however, if, really, so, therefore, well, for instance, in conclusion, as well as, to begin with, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 13.0 13.1623246493 99% => OK
Auxiliary verbs: 3.0 7.85571142285 38% => OK
Conjunction : 10.0 10.4138276553 96% => OK
Relative clauses : 8.0 7.30460921844 110% => OK
Pronoun: 27.0 24.0651302605 112% => OK
Preposition: 45.0 41.998997996 107% => OK
Nominalization: 8.0 8.3376753507 96% => OK
Performance on vocabulary words:
No of characters: 1709.0 1615.20841683 106% => OK
No of words: 324.0 315.596192385 103% => OK
Chars per words: 5.27469135802 5.12529762239 103% => OK
Fourth root words length: 4.24264068712 4.20363070211 101% => OK
Word Length SD: 3.09756475435 2.80592935109 110% => OK
Unique words: 197.0 176.041082164 112% => OK
Unique words percentage: 0.608024691358 0.561755894193 108% => OK
syllable_count: 548.1 506.74238477 108% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 8.0 5.43587174349 147% => OK
Article: 2.0 2.52805611222 79% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 4.0 0.809619238477 494% => Less conjunction wanted as sentence beginning.
Preposition: 4.0 4.76152304609 84% => OK
Performance on sentences:
How many sentences: 15.0 16.0721442886 93% => OK
Sentence length: 21.0 20.2975951904 103% => OK
Sentence length SD: 44.7610942176 49.4020404114 91% => OK
Chars per sentence: 113.933333333 106.682146367 107% => OK
Words per sentence: 21.6 20.7667163134 104% => OK
Discourse Markers: 10.0 7.06120827912 142% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 3.0 5.01903807615 60% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 8.0 3.9879759519 201% => Less negative sentences wanted.
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.254941505864 0.244688304435 104% => OK
Sentence topic coherence: 0.0739415650232 0.084324248473 88% => OK
Sentence topic coherence SD: 0.0818103786613 0.0667982634062 122% => OK
Paragraph topic coherence: 0.180991039355 0.151304729494 120% => OK
Paragraph topic coherence SD: 0.065862994491 0.056905535591 116% => OK
Essay readability:
automated_readability_index: 14.2 13.0946893788 108% => OK
flesch_reading_ease: 41.7 50.2224549098 83% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 12.7 11.3001002004 112% => OK
coleman_liau_index: 13.29 12.4159519038 107% => OK
dale_chall_readability_score: 9.31 8.58950901804 108% => OK
difficult_words: 95.0 78.4519038076 121% => OK
linsear_write_formula: 11.5 9.78957915832 117% => OK
gunning_fog: 10.4 10.1190380762 103% => OK
text_standard: 13.0 10.7795591182 121% => OK
What are above readability scores?
---------------------
Rates: 84.2696629213 out of 100
Scores by essay e-grader: 7.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.