Some people believe that violence on television and in computer games has a damaging effect on the society. Others deny that these factors have any significant influence on people's behaviour. What is your opinion?
These days, a multitude of violence in media is growing. While some people argue that this trend will undoubtedly leads human to dangerous future, others claim that it has no damaging effect on society. I believe that in most cases media violence doesn't affect people's behaviour.
Firstly, I reckon that people often copy actions that they see on television or computer. That is to say, they view those actions are swag, especially boys that can be the way to express themselves as the one takes over others. To exemplify, juveniles who are under 18 also are in their puberty period; hence physical and mental behaviour is to some extent affected by hooligan manners. Although it is considered that there is no prejudicial effect of social media violence, I doubt this opinion. In my view, youngsters actually imitate violent actions to show their power and arrogance.
Moreover, violent video games as a 'human' that teach people that aggressiveness is normal in everyday life. Periodically, they exposed to heaps of such violent content through television or computer without restriction from parents. Therefore, the more exposure, the more these behaviour is ingrained in the minds of youngsters and they feel that these things are all very normal. As a result, media violence can leads young adults to ruinous manner but they see it usual.
According to many claims and assumptions about disadvantageous effect of television and computer games, I can see numerous proven connection between violent media and illegal activities in social life. For example, the younger sometimes want to take dominant role over others as the way being applauded or scared by their power; thus, they take off violent actions and become aggressive in order to evince their combative spirit.
Taking everything into consideration, I would say that violence in contemporary media has substantial influence on people's behaviour. Television and computer games are the main factors that impact on children's mind that they can copy and result in illegitimate manners. Also, people can learn from them to behave aggressively and feel that this way is normal that enhance social violence as in media.
Post date | Users | Rates | Link to Content |
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2023-06-11 | TuVo | 78 | view |
2023-03-25 | Mujeeb ur rehman | 61 | view |
2022-12-06 | ZAINBM | 61 | view |
2022-11-03 | nhungnhungnhungnhung | 73 | view |
2021-12-27 | mywinnie | 90 | view |
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Grammar and spelling errors:
Line 1, column 115, Rule ID: DID_BASEFORM[1]
Message: The verb 'will' requires the base form of the verb: 'lead'
Suggestion: lead
... argue that this trend will undoubtedly leads human to dangerous future, others claim...
^^^^^
Line 1, column 248, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: doesn't
...lieve that in most cases media violence doesnt affect peoples behaviour. Firstly, I r...
^^^^^^
Line 3, column 272, Rule ID: THIS_NNS[2]
Message: Did you mean 'this behaviour' or 'these behaviours'?
Suggestion: this behaviour; these behaviours
... Therefore, the more exposure, the more these behaviour is ingrained in the minds of youngsters...
^^^^^^^^^^^^^^^
Transition Words or Phrases used:
actually, also, but, first, firstly, hence, if, moreover, so, therefore, thus, while, for example, i reckon, in fact, as a result, in most cases, in my view, that is to say
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 15.0 13.1623246493 114% => OK
Auxiliary verbs: 7.0 7.85571142285 89% => OK
Conjunction : 14.0 10.4138276553 134% => OK
Relative clauses : 17.0 7.30460921844 233% => Less relative clauses wanted (maybe 'which' is over used).
Pronoun: 45.0 24.0651302605 187% => Less pronouns wanted
Preposition: 45.0 41.998997996 107% => OK
Nominalization: 12.0 8.3376753507 144% => OK
Performance on vocabulary words:
No of characters: 1828.0 1615.20841683 113% => OK
No of words: 351.0 315.596192385 111% => OK
Chars per words: 5.20797720798 5.12529762239 102% => OK
Fourth root words length: 4.32839392791 4.20363070211 103% => OK
Word Length SD: 2.72634240594 2.80592935109 97% => OK
Unique words: 197.0 176.041082164 112% => OK
Unique words percentage: 0.561253561254 0.561755894193 100% => OK
syllable_count: 576.9 506.74238477 114% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 10.0 5.43587174349 184% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 3.0 2.10420841683 143% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 3.0 4.76152304609 63% => OK
Performance on sentences:
How many sentences: 17.0 16.0721442886 106% => OK
Sentence length: 20.0 20.2975951904 99% => OK
Sentence length SD: 41.9337919413 49.4020404114 85% => OK
Chars per sentence: 107.529411765 106.682146367 101% => OK
Words per sentence: 20.6470588235 20.7667163134 99% => OK
Discourse Markers: 10.1176470588 7.06120827912 143% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 3.0 5.01903807615 60% => OK
Sentences with positive sentiment : 0.0 8.67935871743 0% => More positive sentences wanted.
Sentences with negative sentiment : 13.0 3.9879759519 326% => Less negative sentences wanted.
Sentences with neutral sentiment: 4.0 3.4128256513 117% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.250485907507 0.244688304435 102% => OK
Sentence topic coherence: 0.0827147377177 0.084324248473 98% => OK
Sentence topic coherence SD: 0.0566171417372 0.0667982634062 85% => OK
Paragraph topic coherence: 0.150110971954 0.151304729494 99% => OK
Paragraph topic coherence SD: 0.0773593459015 0.056905535591 136% => OK
Essay readability:
automated_readability_index: 13.4 13.0946893788 102% => OK
flesch_reading_ease: 51.18 50.2224549098 102% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.1 11.3001002004 98% => OK
coleman_liau_index: 12.94 12.4159519038 104% => OK
dale_chall_readability_score: 9.26 8.58950901804 108% => OK
difficult_words: 103.0 78.4519038076 131% => OK
linsear_write_formula: 8.0 9.78957915832 82% => OK
gunning_fog: 10.0 10.1190380762 99% => OK
text_standard: 10.0 10.7795591182 93% => OK
What are above readability scores?
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Rates: 78.6516853933 out of 100
Scores by essay e-grader: 7.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.