Today many children spend a lot of time playing computer games and little time on sports Why Is it a positive or negative development

Essay topics:

Today many children spend a lot of time playing computer games and little time on sports. Why? Is it a positive or negative development?

In recent decades, there has been a growing trend of wasting a large amount of time for video games in children due to the rapid evolution of technology. Although this tendency obvious will cause some adverse impacts on children and society as a whole, identifying the reasons behind this trend is key to solve this pressing issue.

There are two main reasons can be explained why computer games have been gaining more popularity in young generations. First, since the creative industry, such as designing, has rapidly evolved over, these sorts of game become more appealing to children due to eye-catching visual effects. For example, a game with attracting colours and is well-designed is clearly more interesting for children who have ever had no awareness about it. Second, thanks to the development of technology, especially some state-of-the-art devices make playing games become more comfortable than ever before. In fact, Apple, a giant corporation has introduced its cutting-edges devices such as Ipod, these light and portable devices considerably contribute to encouraging children to engage in video games.

Despite video games are means of entertainment, these games, however, will cause some negative effects for our children and the whole society. In fact, many children have spent the most of their time sticking on the screens for playing video games, which results in some mental disorders. Wasting too much time on games has been scientifically proven that it can lead to depression in children in the long run. Additionally, the more time children spend on games, the less time they spend on studying. This means that these young generations will grow up and are poorly educated due to lack of time for school, and even this can lead to the rise in the crime rate as education is tightly tied to the number of criminals.

In conclusion, despite video games are a great way for children to entertain, however, we as citizens should find out the reasons behind the mentioned trend and take steps to solve this urgent problem.

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Comments

Grammar and spelling errors:
Line 1, column 79, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...owing trend of wasting a large amount of time for video games in children due to ...
^^
Line 3, column 86, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...hy computer games have been gaining more popularity in young generations. First, ...
^^
Line 7, column 87, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... way for children to entertain, however, we as citizens should find out the reaso...
^^

Transition Words or Phrases used:
but, first, however, if, second, so, well, for example, in conclusion, in fact, such as

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 12.0 13.1623246493 91% => OK
Auxiliary verbs: 7.0 7.85571142285 89% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 4.0 7.30460921844 55% => More relative clauses wanted.
Pronoun: 19.0 24.0651302605 79% => OK
Preposition: 50.0 41.998997996 119% => OK
Nominalization: 5.0 8.3376753507 60% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.

Performance on vocabulary words:
No of characters: 1718.0 1615.20841683 106% => OK
No of words: 335.0 315.596192385 106% => OK
Chars per words: 5.12835820896 5.12529762239 100% => OK
Fourth root words length: 4.27820116611 4.20363070211 102% => OK
Word Length SD: 2.77415112378 2.80592935109 99% => OK
Unique words: 183.0 176.041082164 104% => OK
Unique words percentage: 0.546268656716 0.561755894193 97% => OK
syllable_count: 535.5 506.74238477 106% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 4.0 2.52805611222 158% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 7.0 4.76152304609 147% => OK

Performance on sentences:
How many sentences: 13.0 16.0721442886 81% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 25.0 20.2975951904 123% => The Avg. Sentence Length is relatively long.
Sentence length SD: 34.7344959241 49.4020404114 70% => OK
Chars per sentence: 132.153846154 106.682146367 124% => OK
Words per sentence: 25.7692307692 20.7667163134 124% => OK
Discourse Markers: 6.69230769231 7.06120827912 95% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 3.0 5.01903807615 60% => OK
Sentences with positive sentiment : 7.0 8.67935871743 81% => OK
Sentences with negative sentiment : 5.0 3.9879759519 125% => OK
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.245199822434 0.244688304435 100% => OK
Sentence topic coherence: 0.096563549178 0.084324248473 115% => OK
Sentence topic coherence SD: 0.068587256089 0.0667982634062 103% => OK
Paragraph topic coherence: 0.132289378617 0.151304729494 87% => OK
Paragraph topic coherence SD: 0.0776092560006 0.056905535591 136% => OK

Essay readability:
automated_readability_index: 15.6 13.0946893788 119% => OK
flesch_reading_ease: 46.1 50.2224549098 92% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 13.0 11.3001002004 115% => OK
coleman_liau_index: 12.77 12.4159519038 103% => OK
dale_chall_readability_score: 9.02 8.58950901804 105% => OK
difficult_words: 88.0 78.4519038076 112% => OK
linsear_write_formula: 14.0 9.78957915832 143% => OK
gunning_fog: 12.0 10.1190380762 119% => OK
text_standard: 13.0 10.7795591182 121% => OK
What are above readability scores?

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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.