Do you agree or disagree with the following statement?
Playing computer games is a waste of time. Children should not be allowed to play them.
In the contemporary world, with the galloping development of technology and the economy, the vast majority of families are capable of affording a computer. However, is that beneficial for children to use computers, especially to play games on them? Some individuals think children should be banned from playing computer games because it is a waste of time, whereas others believe playing computer games is conducive. In taking various factors into account, I am fully convinced that adults should restrict kids from playing computer games.
First and foremost, some computer games are not suitable for children who are innocent and vulnerable. There are various computer games in the market, and some of them are designed for adults to help them release pressure. These kinds of games probably encompass violence, sex, and horror, which are definitely inappropriate for children. Because their parents also have things to do, they are not able to sit by their children and supervise what they are playing. Thus, some kids might accidentally open these games and be shocked by the inappropriate topics, causing trauma, which is far more severe than wasting time. However, if adults simply forbid children from playing computer games, they will not have the opportunity to access these improper contents. Thus, these children will not end up miserably.
Another equally compelling contributing factor lies in the fact that children can easily be addicted to computer games and spend a tremendous amount of time on them, so they will have less sports time which is exceptionally significant for them. Computer game designers have tried their best to build games that can attract players, and they achieve the goal in most cases. Only a few people are self-disciplined and can control the time spent on computer games. However, children typically do not possess this competency, So they usually get addicted to the game and spend a copious amount of time on it, which cuts down the time they should spend playing sports. As a consequence, their eyesight will be worse, and their back will be sore. My nephew's example can witness my statement. He was allowed to play computer games, but he got addicted to the fun quickly. Thus, he spent a great deal of time on it; the maximum time he could play computer games continuously was eight hours, which occupied most of the time in a day. Consequently, he only had a little time to play sports anymore, and he fainted in a PE class. If he was not allowed to play computer games at the beginning, he would live healthier.
In summary, combined with what has been demonstrated above, it is sagacious to conclude that playing computer games is wasting time and children should be banned from playing computer games.
Post date | Users | Rates | Link to Content |
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2023-07-12 | Iman karim | 76 | view |
2023-07-12 | Iman karim | 60 | view |
2023-04-24 | sonyeoso | 73 | view |
2023-03-08 | ngaliulin | 60 | view |
2022-11-17 | anman | 70 | view |
- Do you agree or disagree with the following statement Playing computer games is a waste of time Children should not be allowed to play them 73
- Do you agree or disagree with the following statement Playing computer games is a waste of time Children should not be allowed to play them 73
- Do you agree or disagree with the following statement Playing computer games is a waste of time Children should not be allowed to play them Use specific reasons and examples to support your answer 73
- Do you agree or disagree with the following statement Television advertising directed towards young children aged two to five should not be allowed Use specific reasons and examples to support your answer 73
Grammar and spelling errors:
Line 3, column 811, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ese children will not end up miserably. Another equally compelling contributing ...
^^^^^
Transition Words or Phrases used:
also, but, consequently, first, however, if, so, thus, whereas, in summary, in most cases
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 26.0 15.1003584229 172% => OK
Auxiliary verbs: 16.0 9.8082437276 163% => OK
Conjunction : 15.0 13.8261648746 108% => OK
Relative clauses : 11.0 11.0286738351 100% => OK
Pronoun: 42.0 43.0788530466 97% => OK
Preposition: 50.0 52.1666666667 96% => OK
Nominalization: 4.0 8.0752688172 50% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 2305.0 1977.66487455 117% => OK
No of words: 457.0 407.700716846 112% => OK
Chars per words: 5.04376367615 4.8611393121 104% => OK
Fourth root words length: 4.62358717085 4.48103885553 103% => OK
Word Length SD: 2.66752081534 2.67179642975 100% => OK
Unique words: 225.0 212.727598566 106% => OK
Unique words percentage: 0.492341356674 0.524837075471 94% => More unique words wanted or less content wanted.
syllable_count: 710.1 618.680645161 115% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 12.0 9.59856630824 125% => OK
Article: 2.0 3.08781362007 65% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 6.0 1.86738351254 321% => Less conjunction wanted as sentence beginning.
Preposition: 4.0 4.94265232975 81% => OK
Performance on sentences:
How many sentences: 22.0 20.6003584229 107% => OK
Sentence length: 20.0 20.1344086022 99% => OK
Sentence length SD: 48.7349044227 48.9658058833 100% => OK
Chars per sentence: 104.772727273 100.406767564 104% => OK
Words per sentence: 20.7727272727 20.6045352989 101% => OK
Discourse Markers: 4.04545454545 5.45110844103 74% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 1.0 5.5376344086 18% => OK
Sentences with positive sentiment : 12.0 11.8709677419 101% => OK
Sentences with negative sentiment : 8.0 3.85842293907 207% => Less negative sentences wanted.
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.44959484661 0.236089414692 190% => OK
Sentence topic coherence: 0.139226691589 0.076458572812 182% => OK
Sentence topic coherence SD: 0.0985282229129 0.0737576698707 134% => OK
Paragraph topic coherence: 0.331849125248 0.150856017488 220% => OK
Paragraph topic coherence SD: 0.073782986077 0.0645574589148 114% => OK
Essay readability:
automated_readability_index: 12.7 11.7677419355 108% => OK
flesch_reading_ease: 51.18 58.1214874552 88% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 11.1 10.1575268817 109% => OK
coleman_liau_index: 11.95 10.9000537634 110% => OK
dale_chall_readability_score: 8.29 8.01818996416 103% => OK
difficult_words: 106.0 86.8835125448 122% => OK
linsear_write_formula: 12.0 10.002688172 120% => OK
gunning_fog: 10.0 10.0537634409 99% => OK
text_standard: 12.0 10.247311828 117% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.