Playing computer is a waste of time Children should not be allowed to play them Do you agree or disagree Use specific reasons and examples to support your answer

Essay topics:

Playing computer is a waste of time. Children should not be allowed to play them. Do you agree or disagree? Use specific reasons and examples to support your answer.

Playing games on computer is so entertaining and relaxing. It is a good way to spend spare time. However, In the given scenario it is perceived that whether it is good or bad to allow children to play games on computer is a debatable one . In this regard, the stated statement sound quite confusing. Meanwhile, I am of the opinion that it is better to banned computer games for children . I feel this way for several reason which I will explore in the subsequent paragraphs.

Firstly, spending a lot of time in playing computer games affect their study. To be more precise, once children get involved in playing games, they can spend their whole day on it. In other word, they don’t even care about their homework, appetite and many more. I have witnessed this in my own personal life. My little sister, she used to play games on laptop for like hours and hours . We tried to convince her that this will hamper her education but she didn’t listen. Later, we came to know that her grades were degrading day by day and hence, we banned her from using computer for long time. Now, she is improving her grades. Thus, we should be mindful of negative repercussion of using computer to children.

Next, seeing screen for a long time has negative impact on their eyes. To be more clear, the lights emiting from computer screen has very harmful rays. So, continuously watching screen for long have deleterious effect on their eyes. Again, drawing from my sister experience since she used to play games on screen all day long, it directly affect her eyes. Now, she has to wear spectacle of high power. In addition, if she don’t control herself from viewing desktop, then she might have to wear those glasses for lifetime. Hence, every parents much be careful while permitting children to use computer.

To sum up, it is clear that how bad is it to let children to use computer. This not only affect their education but also their eyes. So, we all should be concious about the ramification before letting our children doing anything.

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Average: 6 (2 votes)
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2023-01-20 prakriti malla 60 view
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Comments

Grammar and spelling errors:
Line 1, column 238, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Don't put a space before the full stop
Suggestion: .
...lay games on computer is a debatable one . In this regard, the stated statement so...
^^
Line 1, column 387, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Don't put a space before the full stop
Suggestion: .
...er to banned computer games for children . I feel this way for several reason whi...
^^
Line 1, column 411, Rule ID: MANY_NN[1]
Message: Possible agreement error. The noun reason seems to be countable; consider using: 'several reasons'.
Suggestion: several reasons
...mes for children . I feel this way for several reason which I will explore in the subsequent ...
^^^^^^^^^^^^^^
Line 4, column 386, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Don't put a space before the full stop
Suggestion: .
...games on laptop for like hours and hours . We tried to convince her that this will...
^^
Line 6, column 218, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... screen for long have deleterious effect on their eyes. Again, drawing from my si...
^^
Line 6, column 341, Rule ID: IT_VBZ[1]
Message: Did you mean 'affects'?
Suggestion: affects
...mes on screen all day long, it directly affect her eyes. Now, she has to wear spectacl...
^^^^^^
Line 6, column 424, Rule ID: HE_VERB_AGR[2]
Message: The pronoun 'she' must be used with a third-person verb: 'doesn’t'.
Suggestion: doesn’t
...acle of high power. In addition, if she don’t control herself from viewing desktop, t...
^^^^^

Transition Words or Phrases used:
also, but, first, firstly, hence, however, if, so, then, thus, while, as to, i feel, in addition, to sum up

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 15.0 15.1003584229 99% => OK
Auxiliary verbs: 6.0 9.8082437276 61% => OK
Conjunction : 7.0 13.8261648746 51% => More conjunction wanted.
Relative clauses : 6.0 11.0286738351 54% => More relative clauses wanted.
Pronoun: 55.0 43.0788530466 128% => Less pronouns wanted
Preposition: 48.0 52.1666666667 92% => OK
Nominalization: 6.0 8.0752688172 74% => OK

Performance on vocabulary words:
No of characters: 1683.0 1977.66487455 85% => OK
No of words: 357.0 407.700716846 88% => More content wanted.
Chars per words: 4.71428571429 4.8611393121 97% => OK
Fourth root words length: 4.34677393335 4.48103885553 97% => OK
Word Length SD: 2.42548041569 2.67179642975 91% => OK
Unique words: 190.0 212.727598566 89% => More unique words wanted.
Unique words percentage: 0.532212885154 0.524837075471 101% => OK
syllable_count: 509.4 618.680645161 82% => OK
avg_syllables_per_word: 1.4 1.51630824373 92% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 18.0 9.59856630824 188% => OK
Article: 2.0 3.08781362007 65% => OK
Subordination: 1.0 3.51792114695 28% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 7.0 4.94265232975 142% => OK

Performance on sentences:
How many sentences: 25.0 20.6003584229 121% => OK
Sentence length: 14.0 20.1344086022 70% => The Avg. Sentence Length is relatively short.
Sentence length SD: 26.937438631 48.9658058833 55% => The essay contains lots of sentences with the similar length. More sentence varieties wanted.
Chars per sentence: 67.32 100.406767564 67% => OK
Words per sentence: 14.28 20.6045352989 69% => OK
Discourse Markers: 4.28 5.45110844103 79% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 7.0 5.5376344086 126% => OK
Sentences with positive sentiment : 12.0 11.8709677419 101% => OK
Sentences with negative sentiment : 6.0 3.85842293907 156% => OK
Sentences with neutral sentiment: 7.0 4.88709677419 143% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.215482685828 0.236089414692 91% => OK
Sentence topic coherence: 0.0640821523983 0.076458572812 84% => OK
Sentence topic coherence SD: 0.0614401954646 0.0737576698707 83% => OK
Paragraph topic coherence: 0.137955428589 0.150856017488 91% => OK
Paragraph topic coherence SD: 0.0357182447474 0.0645574589148 55% => OK

Essay readability:
automated_readability_index: 7.9 11.7677419355 67% => Automated_readability_index is low.
flesch_reading_ease: 74.19 58.1214874552 128% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 6.4 10.1575268817 63% => OK
coleman_liau_index: 9.45 10.9000537634 87% => OK
dale_chall_readability_score: 7.38 8.01818996416 92% => OK
difficult_words: 69.0 86.8835125448 79% => More difficult words wanted.
linsear_write_formula: 6.5 10.002688172 65% => OK
gunning_fog: 7.6 10.0537634409 76% => OK
text_standard: 8.0 10.247311828 78% => OK
What are above readability scores?

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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:

para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.

So how to find out those reasons. There is a formula:

reasons == advantages or

reasons == disadvantages

for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.

or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.


Rates: 60.0 out of 100
Scores by essay e-grader: 18.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.