The bar graph shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006.
Write a report for a university, lecturer describing the information shown below.
Summarise the information by selecting and reporting the main features and make comparisons where relevant.
The graph illustrates comparison of sales of four types of digital games from 2000 to 2006 worldwide.
Overall, it is evident that handheld games were popular within the given period and its sales increased by almost 6 billion dollars in given period of 6 years. The handheld games sales rose above 12 billion dollars in 2001 and reached around 18 billion in 2006. Moreover, in 2000, only console and handheld games were trending as there weren't any digital games in market but, the launch of new variety of games resulted in gradual downfall of console games sales (around 3 billion in 2006 from around 6 billion in 2000).
Furthermore, online games were launched in 2001 but the earning weren't overwhelming. However, the sales saw an increase of around 9 billion dollars within given period. Also, mobile phone games weren't favored much after their launch but it gained popularity over the period and overtook online games sales in year 2005. But, the selling of online game got past the mobile phone games again in 2006 and was the second most preferred type of game.
In conclusion, the launch of mobile phone and online games affected the sales of console games they weren't able to disrupt the sales of handheld games.
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Grammar and spelling errors:
Line 3, column 337, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: weren't
...d handheld games were trending as there werent any digital games in market but, the la...
^^^^^^
Line 5, column 65, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: weren't
...s were launched in 2001 but the earning werent overwhelming. However, the sales saw an...
^^^^^^
Line 5, column 195, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: weren't
... given period. Also, mobile phone games werent favored much after their launch but it ...
^^^^^^
Line 7, column 101, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: weren't
...ffected the sales of console games they werent able to disrupt the sales of handheld g...
^^^^^^
Transition Words or Phrases used:
also, but, furthermore, however, moreover, second, so, in conclusion
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 5.0 7.0 71% => OK
Auxiliary verbs: 0.0 1.00243902439 0% => OK
Conjunction : 9.0 6.8 132% => OK
Relative clauses : 1.0 3.15609756098 32% => OK
Pronoun: 6.0 5.60731707317 107% => OK
Preposition: 40.0 33.7804878049 118% => OK
Nominalization: 0.0 3.97073170732 0% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1024.0 965.302439024 106% => OK
No of words: 209.0 196.424390244 106% => OK
Chars per words: 4.8995215311 4.92477711251 99% => OK
Fourth root words length: 3.80221413058 3.73543355544 102% => OK
Word Length SD: 2.26597334408 2.65546596893 85% => OK
Unique words: 105.0 106.607317073 98% => OK
Unique words percentage: 0.502392344498 0.547539520022 92% => More unique words wanted or less content wanted.
syllable_count: 312.3 283.868780488 110% => OK
avg_syllables_per_word: 1.5 1.45097560976 103% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 1.0 1.53170731707 65% => OK
Article: 6.0 4.33902439024 138% => OK
Subordination: 0.0 1.07073170732 0% => More adverbial clause wanted.
Conjunction: 0.0 0.482926829268 0% => OK
Preposition: 2.0 3.36585365854 59% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 9.0 8.94146341463 101% => OK
Sentence length: 23.0 22.4926829268 102% => OK
Sentence length SD: 51.0035099252 43.030603864 119% => OK
Chars per sentence: 113.777777778 112.824112599 101% => OK
Words per sentence: 23.2222222222 22.9334400587 101% => OK
Discourse Markers: 7.55555555556 5.23603664747 144% => OK
Paragraphs: 4.0 3.83414634146 104% => OK
Language errors: 4.0 1.69756097561 236% => Less language errors wanted.
Sentences with positive sentiment : 5.0 3.70975609756 135% => OK
Sentences with negative sentiment : 1.0 1.13902439024 88% => OK
Sentences with neutral sentiment: 3.0 4.09268292683 73% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.214705167126 0.215688989381 100% => OK
Sentence topic coherence: 0.115066281048 0.103423049105 111% => OK
Sentence topic coherence SD: 0.0586456356859 0.0843802449381 70% => OK
Paragraph topic coherence: 0.161215531916 0.15604864568 103% => OK
Paragraph topic coherence SD: 0.0562801622524 0.0819641961636 69% => OK
Essay readability:
automated_readability_index: 13.3 13.2329268293 101% => OK
flesch_reading_ease: 56.59 61.2550243902 92% => OK
smog_index: 3.1 6.51609756098 48% => Smog_index is low.
flesch_kincaid_grade: 11.1 10.3012195122 108% => OK
coleman_liau_index: 11.44 11.4140731707 100% => OK
dale_chall_readability_score: 8.18 8.06136585366 101% => OK
difficult_words: 45.0 40.7170731707 111% => OK
linsear_write_formula: 13.0 11.4329268293 114% => OK
gunning_fog: 11.2 10.9970731707 102% => OK
text_standard: 13.0 11.0658536585 117% => OK
What are above readability scores?
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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.