More and more parents allow their young children to play a computer or laptop (e.g. iPad), because they think that children need good technology skills. Do advantages of the development outweigh the disadvantages?
It seems that parents have loosened their restrictions on children's screen time, who believe their exposure to electronic devices is a lesson to be learned from for adjusting themselves to a life on a technological base. However, parents must also be aware of their children's technology usage patterns and intervene if they begin to misuse it.
Tech skills, though not embedded in early school education, are necessarily taught at home to help nurture children's problem solving. The project-centric nature of learning technology skills, such as programming applications or developing digital photography portfolios, instills children with the mindset to break down complex problems into small pieces. In the long run, this process would equip them with necessary skills for success in their future career, especially at the onset of their entering the workforce. Undoubtedly, staff are expect to perform multiple tasks on electronic devices, ranging from employing social media platforms, to software development and programme coding. In other words, if children are expected to independent and proficient in various tech-related skills at future work, farsighted parents need to introduce their children to technology from an early age, even it is just game playing.
However, in cases where parents cannot carefully monitor their children's usage of electronic devices, this online learning experience could be counterproductive. Too much screen time would break the balance between virtual world and physical world, where they should engage in physical activities, social events and other human interaction. Parents may face another problem - the very fact that some teenagers are likely to lose interest in any form of learning may fail their parents who would have taught them about responsible digital citizenship. It is challenging to force children to get trained in tech skills even through gaming.
In conclusion, encouraging children to utilize electronic devices as a tool to enhance their literacy and cognitive skills can be highly beneficial. However, it is crucial that parents remain vigilant against the potential negative effects of technological addiction and misinformation during this process.
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- Today advanced science and technology have made great changes to people s life but artists are still valued high such as musicians painters and writers What can the arts tell us about life that science and technology cannot 56
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- Today advanced science and technology have made great changes to people s life but artists are still valued high such as musicians painters and writers What can the arts tell us about life that science and technology cannot 67
Grammar and spelling errors:
Line 5, column 570, Rule ID: ALLOW_TO[1]
Message: Did you mean 'forcing'? Or maybe you should add a pronoun? In active voice, 'challenge' + 'to' takes an object, usually a pronoun.
Suggestion: forcing
... digital citizenship. It is challenging to force children to get trained in tech skills ...
^^^^^^^^
Transition Words or Phrases used:
also, however, if, may, so, still, in conclusion, such as, in other words
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 13.1623246493 91% => OK
Auxiliary verbs: 11.0 7.85571142285 140% => OK
Conjunction : 8.0 10.4138276553 77% => OK
Relative clauses : 7.0 7.30460921844 96% => OK
Pronoun: 25.0 24.0651302605 104% => OK
Preposition: 50.0 41.998997996 119% => OK
Nominalization: 8.0 8.3376753507 96% => OK
Performance on vocabulary words:
No of characters: 1891.0 1615.20841683 117% => OK
No of words: 332.0 315.596192385 105% => OK
Chars per words: 5.69578313253 5.12529762239 111% => OK
Fourth root words length: 4.2685907696 4.20363070211 102% => OK
Word Length SD: 2.97157427588 2.80592935109 106% => OK
Unique words: 204.0 176.041082164 116% => OK
Unique words percentage: 0.614457831325 0.561755894193 109% => OK
syllable_count: 576.9 506.74238477 114% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 5.0 4.76152304609 105% => OK
Performance on sentences:
How many sentences: 13.0 16.0721442886 81% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 25.0 20.2975951904 123% => The Avg. Sentence Length is relatively long.
Sentence length SD: 41.1990406047 49.4020404114 83% => OK
Chars per sentence: 145.461538462 106.682146367 136% => OK
Words per sentence: 25.5384615385 20.7667163134 123% => OK
Discourse Markers: 5.61538461538 7.06120827912 80% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 4.0 3.9879759519 100% => OK
Sentences with neutral sentiment: 3.0 3.4128256513 88% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.233436472027 0.244688304435 95% => OK
Sentence topic coherence: 0.0870195392606 0.084324248473 103% => OK
Sentence topic coherence SD: 0.0491996472009 0.0667982634062 74% => OK
Paragraph topic coherence: 0.148398753515 0.151304729494 98% => OK
Paragraph topic coherence SD: 0.0317818109056 0.056905535591 56% => OK
Essay readability:
automated_readability_index: 18.2 13.0946893788 139% => OK
flesch_reading_ease: 37.64 50.2224549098 75% => OK
smog_index: 11.2 7.44779559118 150% => OK
flesch_kincaid_grade: 14.2 11.3001002004 126% => OK
coleman_liau_index: 16.08 12.4159519038 130% => OK
dale_chall_readability_score: 9.87 8.58950901804 115% => OK
difficult_words: 105.0 78.4519038076 134% => OK
linsear_write_formula: 15.0 9.78957915832 153% => OK
gunning_fog: 12.0 10.1190380762 119% => OK
text_standard: 12.0 10.7795591182 111% => OK
What are above readability scores?
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Rates: 89.8876404494 out of 100
Scores by essay e-grader: 8.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.