Do you agree or disagree with the following statement?
Playing computer games is a waste of time. Children should not be allowed to play them.
Use specific reasons and examples to support your answer.
Nowadays, due to the advancement of science and technology, children have access to a many large number of computer games which are interesting thanks to developed artificial inteligence. The controversial question which arises here is whether playing these games are as a waste of time for children and they should not have the permition to play them. When it comes to me, it is my firm conviction that computer games although are an interesting type of games, they may can cause problems for children in the long run. To support this, there are several reasons, two of which are going to be aptly explored in the following.
First and foremost, the most prominent reason which comes to my mind is that the children do not possess the forthought to consider the result of spending their time on playing computer games. Due to the fact that these games are developed by ingenuous people, they contain a lot of amazing parts which make the situation harder for children in order to prevent themselves from spending an inordinate amount of their time playing them. As a result, their habits turn to an addiction. Moreover, children are in the ages that is one of the most important period of time in one's life to adopt different skills like sociabiliy that is essential for them as a human being. Needless to say, by palying viedo games they waste their time that can be used as a good opportunity for them to improve their abilities and skills by interacting with the real world.
Furthermore, another noteworthy reason that should be taken into account is that playing computer games is a sedentary activity, so it may bring about different physical health problems for childrena and they will be vulnerable to obbisity. In addition, staring at the screen constatnly, makes childrens' eyes sensitive, and then may ensues seroius vision problems. According to statistics, The number of untimely death in youngsters is on rise, and the lack of activity and excercise has been understood as one of the most important reasons for this high numer, because the sedentary activity brings about the accumulation of fat around humans body's organs and reduce their performances. To avoid these dire consequences, it is better for children not be allowded to play video games.
In short, all the aforementioned reasons lead us to the conclusion that, it is a beeter course of action to avoid chldren from playing computer games in order to help them not to waste their time and have a healthy body. Thde fact that they loose the chance to develop practical skills which benefit their whole life sepecial future life, coupled with facing physical health problems, is the reason which strengthens my claim.
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Grammar and spelling errors:
Line 2, column 553, Rule ID: PERIOD_OF_TIME[1]
Message: Use simply 'period'.
Suggestion: period
... ages that is one of the most important period of time in ones life to adopt different skills ...
^^^^^^^^^^^^^^
Line 2, column 571, Rule ID: ONES[1]
Message: Did you mean 'one's'?
Suggestion: one's
...of the most important period of time in ones life to adopt different skills like soc...
^^^^
Line 3, column 747, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... consequences, it is better for children not be allowded to play video games. In...
^^
Transition Words or Phrases used:
first, furthermore, if, may, moreover, so, then, in addition, in short, as a result
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 25.0 15.1003584229 166% => OK
Auxiliary verbs: 8.0 9.8082437276 82% => OK
Conjunction : 10.0 13.8261648746 72% => OK
Relative clauses : 18.0 11.0286738351 163% => OK
Pronoun: 45.0 43.0788530466 104% => OK
Preposition: 63.0 52.1666666667 121% => OK
Nominalization: 10.0 8.0752688172 124% => OK
Performance on vocabulary words:
No of characters: 2242.0 1977.66487455 113% => OK
No of words: 454.0 407.700716846 111% => OK
Chars per words: 4.93832599119 4.8611393121 102% => OK
Fourth root words length: 4.61598047577 4.48103885553 103% => OK
Word Length SD: 2.66708347057 2.67179642975 100% => OK
Unique words: 230.0 212.727598566 108% => OK
Unique words percentage: 0.506607929515 0.524837075471 97% => OK
syllable_count: 693.0 618.680645161 112% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 9.59856630824 63% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 3.0 3.51792114695 85% => OK
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 6.0 4.94265232975 121% => OK
Performance on sentences:
How many sentences: 15.0 20.6003584229 73% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 30.0 20.1344086022 149% => The Avg. Sentence Length is relatively long.
Sentence length SD: 65.2735781155 48.9658058833 133% => OK
Chars per sentence: 149.466666667 100.406767564 149% => OK
Words per sentence: 30.2666666667 20.6045352989 147% => OK
Discourse Markers: 5.53333333333 5.45110844103 102% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 3.0 5.5376344086 54% => OK
Sentences with positive sentiment : 9.0 11.8709677419 76% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.285097134154 0.236089414692 121% => OK
Sentence topic coherence: 0.102619275505 0.076458572812 134% => OK
Sentence topic coherence SD: 0.0731017800011 0.0737576698707 99% => OK
Paragraph topic coherence: 0.181847900473 0.150856017488 121% => OK
Paragraph topic coherence SD: 0.0355070042168 0.0645574589148 55% => OK
Essay readability:
automated_readability_index: 17.0 11.7677419355 144% => OK
flesch_reading_ease: 49.49 58.1214874552 85% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 13.8 10.1575268817 136% => OK
coleman_liau_index: 11.96 10.9000537634 110% => OK
dale_chall_readability_score: 8.85 8.01818996416 110% => OK
difficult_words: 107.0 86.8835125448 123% => OK
linsear_write_formula: 14.5 10.002688172 145% => OK
gunning_fog: 14.0 10.0537634409 139% => OK
text_standard: 14.0 10.247311828 137% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.