Developing technologies bring some advantages and disadvantages for people, particularly children. As some people may hold the view that Educating children becomes more difficult task today to the past because they spend so much time on cell phone, online games, and social networking Web site; however, some others may take an opposite viewpoint. As far as I am concerned, I personally agree with second belief. Among myriad reasons which can support my idea, I will delve into the most conspicuous ones, which persuade me to put forward this perspective.
First and foremost, by trading off between merits and demerits of media which mentioned in statement, I think, not only children but also adults could get benefits from them. In addition, teachers by using these media can facilitate the learning process. Students easily reach to the latest information of class by attending to school's web site. Thus, education process seems to be more easier task instead of getting difficult. I would like to explain an own example about education which could illlsutrate my reason better. When I was student university, we sought for lesson papers before the exam. Prevention of social media such as Viber, Whatsapp, and Telegram have changed the education process. Consequently, our professors had posted the essays in the specific channel and we reached them easily as prior.
The second reason, one should take into account this significant that cell phones, online games, and social networking web sites relieve stress which be main tangible causes of the most mental illnesses. children are very sensitive as mentally. They have much more less capacity than adults to control the atmosphere pressures. Thus, video games and cell phone could decrease their stress. Beside of that, children who attend to social networking web sites create a strong bond with other same ages and share their feelings with them. For instance, when I was a primary school student, I used to organize my time for playing video games since for 1-2 hours it disappeared my pressure and stress. If I had an important exam, I would have spent plausible time for playing to gain control on my feeling just in night before the exam. Consequently, I obtained better grade and this was the effect of playing video games adequately.
To wrap it up, all the aforementioned reasons and examples leads us to the conclusion that based upon the today's lifestyle. Facilitate the learning process and relieve the stress are couple of my tangible reasons. Actually there are some other reasons and examples advocate the claim which is not mentioned above. By and large I highly recommend that if the children using these media, they should spend adequate time, no more, no less.
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Grammar and spelling errors:
Line 1, column 286, Rule ID: WEB_SITE[1]
Message: Did you mean 'website'?
Suggestion: Website
...ne, online games, and social networking Web site; however, some others may take an oppos...
^^^^^^^^
Line 3, column 337, Rule ID: WEB_SITE[1]
Message: Did you mean 'website'?
Suggestion: website
...mation of class by attending to schools web site. Thus, education process seems to be mo...
^^^^^^^^
Line 3, column 383, Rule ID: MOST_COMPARATIVE[2]
Message: Use only 'easier' (without 'more') when you use the comparative.
Suggestion: easier
...te. Thus, education process seems to be more easier task instead of getting difficult. I wo...
^^^^^^^^^^^
Line 5, column 205, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Children
...le causes of the most mental illnesses. children are very sensitive as mentally. They ha...
^^^^^^^^
Line 5, column 261, Rule ID: MOST_COMPARATIVE[2]
Message: Use only 'less' (without 'more') when you use the comparative.
Suggestion: less
...y sensitive as mentally. They have much more less capacity than adults to control the atm...
^^^^^^^^^
Line 7, column 107, Rule ID: POSSESIVE_APOSTROPHE[2]
Message: Possible typo: apostrophe is missing. Did you mean 'todays'' or 'today's'?
Suggestion: todays'; today's
...s to the conclusion that based upon the todays lifestyle. Facilitate the learning proc...
^^^^^^
Transition Words or Phrases used:
actually, also, but, consequently, first, however, if, may, second, so, thus, for instance, i think, in addition, such as, by and large
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 9.0 15.1003584229 60% => More to be verbs wanted.
Auxiliary verbs: 12.0 9.8082437276 122% => OK
Conjunction : 16.0 13.8261648746 116% => OK
Relative clauses : 14.0 11.0286738351 127% => OK
Pronoun: 43.0 43.0788530466 100% => OK
Preposition: 50.0 52.1666666667 96% => OK
Nominalization: 8.0 8.0752688172 99% => OK
Performance on vocabulary words:
No of characters: 2300.0 1977.66487455 116% => OK
No of words: 449.0 407.700716846 110% => OK
Chars per words: 5.12249443207 4.8611393121 105% => OK
Fourth root words length: 4.60321845022 4.48103885553 103% => OK
Word Length SD: 2.602415342 2.67179642975 97% => OK
Unique words: 262.0 212.727598566 123% => OK
Unique words percentage: 0.583518930958 0.524837075471 111% => OK
syllable_count: 711.0 618.680645161 115% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 11.0 9.59856630824 115% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 5.0 3.51792114695 142% => OK
Conjunction: 3.0 1.86738351254 161% => OK
Preposition: 6.0 4.94265232975 121% => OK
Performance on sentences:
How many sentences: 24.0 20.6003584229 117% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 46.5344667663 48.9658058833 95% => OK
Chars per sentence: 95.8333333333 100.406767564 95% => OK
Words per sentence: 18.7083333333 20.6045352989 91% => OK
Discourse Markers: 5.625 5.45110844103 103% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 6.0 5.5376344086 108% => OK
Sentences with positive sentiment : 11.0 11.8709677419 93% => OK
Sentences with negative sentiment : 7.0 3.85842293907 181% => OK
Sentences with neutral sentiment: 6.0 4.88709677419 123% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.281665722464 0.236089414692 119% => OK
Sentence topic coherence: 0.06471887484 0.076458572812 85% => OK
Sentence topic coherence SD: 0.082326195203 0.0737576698707 112% => OK
Paragraph topic coherence: 0.165958186492 0.150856017488 110% => OK
Paragraph topic coherence SD: 0.0816660520794 0.0645574589148 127% => OK
Essay readability:
automated_readability_index: 12.0 11.7677419355 102% => OK
flesch_reading_ease: 53.21 58.1214874552 92% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 10.3 10.1575268817 101% => OK
coleman_liau_index: 12.42 10.9000537634 114% => OK
dale_chall_readability_score: 8.82 8.01818996416 110% => OK
difficult_words: 122.0 86.8835125448 140% => OK
linsear_write_formula: 11.5 10.002688172 115% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 12.0 10.247311828 117% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 90.0 out of 100
Scores by essay e-grader: 27.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.