Do you agree or disagree? Playing computer games is a waste of time. Children should not be allowed to play them.
The question is whether parents should prevent from playing computer games by their children or not. Everyone in consideration to his private view point can maintain a specific direction toward this issue; however, I am inclined to refute it because total disagreement with computer games can create destructive consequences. I feel this was for some reasons, which I will explore them in following essay to strengthen my point of view:
To begin with, one should not forget that when a person is forbidden from something, he will be greedier about it even more than before. Psychologists believe that people who inhibit their kids from harmful points like chocolate, junk-food, TV and computer games and list goes on, will cause children to become little liars. One should notice, nevertheless, they will find a way for access to their favorite entertainment; hence, families should talk them directly and explain merits and drawbacks of such programs or foods. Having an appropriate schedule can assist the young to manage their time between study and amusement; consequently, the problem of wasting time will be solved spontaneously. In short, banning can only get worse this plight.
The second reason for my argument lies in the fact that despite all disadvantages of such the games, designers of computer games take some advantages into account in this way. For instance, games are designed to challenge the imagination feeling of children. Nobody could overlook this reality that a child with high level of imagination will be able to provide some creative ideas during school. As a matter a fact, such the exciting games can enable children’s brain and even more rescue their mind from lethargy or numb feeling. It can be said that an active mind would help children to improve their performance not only in daily life, but also in school life.
Moreover, playing computer games is a great way of teaching children to be self-disciplinary. Playing games for a proper amount of time periodically under the supervision of parents can help children form the habit of stopping personal enjoyment when they need to study or work. Many people connect playing games with poor self-disciplinary people, thinking it is games addicting that make those people not able to control the time they play games. However, that's not the case. In fact, it is because those people are not self-disciplinary in the beginning when they start to play games.
As I have illustrated, I strongly disprove this statement because it is the parents' task to instruct their children the best approaches cope with adverse things. Blocking can be most straightforward solution; however, it can impinge on children's personality. Providing a logical program including playing games, enjoying chocolate and study will be most effective way.
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Grammar and spelling errors:
Line 7, column 459, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: that's
...trol the time they play games. However, thats not the case. In fact, it is because th...
^^^^^
Transition Words or Phrases used:
also, but, consequently, hence, however, if, look, moreover, nevertheless, second, so, then, as for, for instance, i feel, in fact, in short, to begin with
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 16.0 15.1003584229 106% => OK
Auxiliary verbs: 23.0 9.8082437276 234% => Less auxiliary verb wanted.
Conjunction : 12.0 13.8261648746 87% => OK
Relative clauses : 11.0 11.0286738351 100% => OK
Pronoun: 43.0 43.0788530466 100% => OK
Preposition: 56.0 52.1666666667 107% => OK
Nominalization: 14.0 8.0752688172 173% => OK
Performance on vocabulary words:
No of characters: 2376.0 1977.66487455 120% => OK
No of words: 455.0 407.700716846 112% => OK
Chars per words: 5.22197802198 4.8611393121 107% => OK
Fourth root words length: 4.61852021839 4.48103885553 103% => OK
Word Length SD: 2.89898024536 2.67179642975 109% => OK
Unique words: 256.0 212.727598566 120% => OK
Unique words percentage: 0.562637362637 0.524837075471 107% => OK
syllable_count: 717.3 618.680645161 116% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 8.0 9.59856630824 83% => OK
Interrogative: 0.0 0.994623655914 0% => OK
Article: 3.0 3.08781362007 97% => OK
Subordination: 2.0 3.51792114695 57% => OK
Conjunction: 1.0 1.86738351254 54% => OK
Preposition: 3.0 4.94265232975 61% => OK
Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 22.0 20.1344086022 109% => OK
Sentence length SD: 55.8154100585 48.9658058833 114% => OK
Chars per sentence: 118.8 100.406767564 118% => OK
Words per sentence: 22.75 20.6045352989 110% => OK
Discourse Markers: 7.75 5.45110844103 142% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 1.0 5.5376344086 18% => OK
Sentences with positive sentiment : 12.0 11.8709677419 101% => OK
Sentences with negative sentiment : 7.0 3.85842293907 181% => OK
Sentences with neutral sentiment: 1.0 4.88709677419 20% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.288213203393 0.236089414692 122% => OK
Sentence topic coherence: 0.0937255994597 0.076458572812 123% => OK
Sentence topic coherence SD: 0.0767159459849 0.0737576698707 104% => OK
Paragraph topic coherence: 0.164287552866 0.150856017488 109% => OK
Paragraph topic coherence SD: 0.0589537176679 0.0645574589148 91% => OK
Essay readability:
automated_readability_index: 14.5 11.7677419355 123% => OK
flesch_reading_ease: 49.15 58.1214874552 85% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 11.9 10.1575268817 117% => OK
coleman_liau_index: 13.29 10.9000537634 122% => OK
dale_chall_readability_score: 8.51 8.01818996416 106% => OK
difficult_words: 109.0 86.8835125448 125% => OK
linsear_write_formula: 13.5 10.002688172 135% => OK
gunning_fog: 10.8 10.0537634409 107% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
---------------------
Rates: 90.0 out of 100
Scores by essay e-grader: 27.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.