The graphs below show information about electronic games in South Korea in 2003.
The three pie charts demonstrate the information of the electronic games related to age and gender of players, and the best-selling games in South Korea based on the year 2003.
generally, it can be clearly seen from those charts that most of the players are male, whose age from 18 to 35. Furthermore, action games is the best-seller electronic games with 42%.
Specifically, among six divided best-selling electronic games titles, action game accounted for the most, sports games was at the second position with 21% while racing games placed at the third with 17%. there are 7% in each categories, role-play and education, were sold in 2003, and others games made up only 6%.
The second pie chart illustrates a tremendous percentage of male players which comprised of 72% whereas girls only took up 28% in total.
The age of the player was divided into three age groups including those less than 18 years old, between 18 and 35, and those aged above 35. Teenagers and young adults are two entities that play electronic games the most. there were 42% of players from 18 to 35 years old play such games in 2003. players who did not reach 18 years old yet constituted 35% in general, and the rest are players aged over 35.
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Grammar and spelling errors:
Line 5, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Generally
...outh Korea based on the year 2003. generally, it can be clearly seen from those char...
^^^^^^^^^
Line 9, column 205, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: There
...ing games placed at the third with 17%. there are 7% in each categories, role-play an...
^^^^^
Line 13, column 74, Rule ID: WHICH_COMPRISED_OF[1]
Message: Did you mean 'which comprised' or 'which consisted of' or 'which was composed of'?
Suggestion: which comprised; which consisted of; which was composed of
...a tremendous percentage of male players which comprised of 72% whereas girls only took up 28% in t...
^^^^^^^^^^^^^^^^^^
Line 17, column 222, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: There
...es that play electronic games the most. there were 42% of players from 18 to 35 years...
^^^^^
Line 17, column 297, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Players
...o 35 years old play such games in 2003. players who did not reach 18 years old yet cons...
^^^^^^^
Transition Words or Phrases used:
furthermore, if, second, so, third, whereas, while, in general
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 10.0 7.0 143% => OK
Auxiliary verbs: 1.0 1.00243902439 100% => OK
Conjunction : 9.0 6.8 132% => OK
Relative clauses : 5.0 3.15609756098 158% => OK
Pronoun: 6.0 5.60731707317 107% => OK
Preposition: 32.0 33.7804878049 95% => OK
Nominalization: 3.0 3.97073170732 76% => OK
Performance on vocabulary words:
No of characters: 1029.0 965.302439024 107% => OK
No of words: 214.0 196.424390244 109% => OK
Chars per words: 4.80841121495 4.92477711251 98% => OK
Fourth root words length: 3.82475343497 3.73543355544 102% => OK
Word Length SD: 2.49790286746 2.65546596893 94% => OK
Unique words: 126.0 106.607317073 118% => OK
Unique words percentage: 0.588785046729 0.547539520022 108% => OK
syllable_count: 288.9 283.868780488 102% => OK
avg_syllables_per_word: 1.3 1.45097560976 90% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 1.0 1.53170731707 65% => OK
Article: 3.0 4.33902439024 69% => OK
Subordination: 0.0 1.07073170732 0% => More adverbial clause wanted.
Conjunction: 4.0 0.482926829268 828% => Less conjunction wanted as sentence beginning.
Preposition: 2.0 3.36585365854 59% => More preposition wanted as sentence beginning.
Performance on sentences:
How many sentences: 10.0 8.94146341463 112% => OK
Sentence length: 21.0 22.4926829268 93% => OK
Sentence length SD: 41.295157101 43.030603864 96% => OK
Chars per sentence: 102.9 112.824112599 91% => OK
Words per sentence: 21.4 22.9334400587 93% => OK
Discourse Markers: 6.2 5.23603664747 118% => OK
Paragraphs: 5.0 3.83414634146 130% => Less paragraphs wanted.
Language errors: 5.0 1.69756097561 295% => Less language errors wanted.
Sentences with positive sentiment : 3.0 3.70975609756 81% => OK
Sentences with negative sentiment : 1.0 1.13902439024 88% => OK
Sentences with neutral sentiment: 6.0 4.09268292683 147% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.196854475685 0.215688989381 91% => OK
Sentence topic coherence: 0.0957079734972 0.103423049105 93% => OK
Sentence topic coherence SD: 0.0995374028879 0.0843802449381 118% => OK
Paragraph topic coherence: 0.130617856326 0.15604864568 84% => OK
Paragraph topic coherence SD: 0.112508353508 0.0819641961636 137% => OK
Essay readability:
automated_readability_index: 11.9 13.2329268293 90% => Automated_readability_index is low.
flesch_reading_ease: 75.54 61.2550243902 123% => OK
smog_index: 8.8 6.51609756098 135% => OK
flesch_kincaid_grade: 7.9 10.3012195122 77% => OK
coleman_liau_index: 10.62 11.4140731707 93% => OK
dale_chall_readability_score: 7.48 8.06136585366 93% => OK
difficult_words: 38.0 40.7170731707 93% => OK
linsear_write_formula: 11.5 11.4329268293 101% => OK
gunning_fog: 10.4 10.9970731707 95% => OK
text_standard: 12.0 11.0658536585 108% => OK
What are above readability scores?
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Maximum four paragraphs wanted.
Rates: 56.1797752809 out of 100
Scores by essay e-grader: 5.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.