Some people say that playing computer games is bad for children, whereas others say that it has positive effects on the way children develop. discuss both view and give your opinion
The computer game industry is a part of our world today. From its humble beginnings in the 80s, the video game industry has exploded into a l0-billion dollar empire. lt is a debatable issue whether these games are good or bad. ln this essay, I intend to delve into the pros and cons of these games. I personally believe that these games are good, but only if played in moderation.
There are many advantages of playing computer games. To begin with, video games introduce children to computer technology. Secondly, some games provide practice in problem solving and logic, e.g. Age of Empires. Video games have proved to improve visual skills. They also improve motor and spatial skills. Children who play video games have better reflexes.
What is more, these modern games make learning fun. The cost of failure is lower. This encourages risk taking and exploration. lf the child gets the answer wrong or their character dies, he just starts the game over and tries again. Finally, some games have therapeutic applications.
On the other hand, there are some disadvantages of these technological inventions. Firstly, overdependence on these games leads to social isolation, as these are usually played alone. Secondly, some games have violent characters, and seeing their violent acts leads to aggressive behaviour in children. Moreover, these games can confuse reality and fantasy. For example, when children play car-racing games then they may race their own vehicles in real life, which can lead to accidents. Finally, these games are addicting and once a child sits to play these games, time flies and everything else, such as studies and outdoor games are forgotten, which is indubitably bad.
To summarise, on the whole these games are very good and certainly their advantages outweigh their disadvantages, but these should be played in balance. Parents should limit the game playing time and see to it that home-work and other important chores are done before playing.
- Education of young people is a highly prioritised in many countries However educating adults who cannot read and write is even more important and government should spend more money on this To what extent do you agree or disagree 73
- Mony peopre use disfonce leoming progroms lo sludy al home but sorne people think thol it connol bring lhe benefrf os rnuch os ollending correge or uniyersiltry To what exfenl do you dgree or disogree 11
- In recent years the structure of a family and the role of its member are gradually changing What kinds of changes can occured Do you think these changes are positive and negative 56
- Some people think that in order to prevent illness and diseases government should make efforts in reducing environmental pollution and a housing problems To what extent do you agree or disagree with this statement 73
- Two charts below show the percentage of qualified graduates in particular countries 11
Grammar and spelling errors:
Line 1, column 167, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Lt
...ploded into a l0-billion dollar empire. lt is a debatable issue whether these game...
^^
Line 1, column 228, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Ln
...ue whether these games are good or bad. ln this essay, I intend to delve into the ...
^^
Line 3, column 48, Rule ID: AFFORD_VB[1]
Message: This verb is used with the infinitive: 'to fun'
Suggestion: to fun
... more, these modern games make learning fun. The cost of failure is lower. This enc...
^^^
Line 3, column 127, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Lf
...encourages risk taking and exploration. lf the child gets the answer wrong or thei...
^^
Transition Words or Phrases used:
also, but, e.g., finally, first, firstly, if, may, moreover, second, secondly, so, then, for example, such as, on the whole, to begin with, what is more, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 15.0 13.1623246493 114% => OK
Auxiliary verbs: 5.0 7.85571142285 64% => OK
Conjunction : 17.0 10.4138276553 163% => OK
Relative clauses : 6.0 7.30460921844 82% => OK
Pronoun: 29.0 24.0651302605 121% => Less pronouns wanted
Preposition: 31.0 41.998997996 74% => OK
Nominalization: 5.0 8.3376753507 60% => More nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1659.0 1615.20841683 103% => OK
No of words: 322.0 315.596192385 102% => OK
Chars per words: 5.15217391304 5.12529762239 101% => OK
Fourth root words length: 4.23607819155 4.20363070211 101% => OK
Word Length SD: 2.58866347389 2.80592935109 92% => OK
Unique words: 188.0 176.041082164 107% => OK
Unique words percentage: 0.583850931677 0.561755894193 104% => OK
syllable_count: 522.9 506.74238477 103% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 8.0 5.43587174349 147% => OK
Article: 3.0 2.52805611222 119% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 3.0 0.809619238477 371% => Less conjunction wanted as sentence beginning.
Preposition: 5.0 4.76152304609 105% => OK
Performance on sentences:
How many sentences: 24.0 16.0721442886 149% => OK
Sentence length: 13.0 20.2975951904 64% => The Avg. Sentence Length is relatively short.
Sentence length SD: 38.1793783417 49.4020404114 77% => OK
Chars per sentence: 69.125 106.682146367 65% => OK
Words per sentence: 13.4166666667 20.7667163134 65% => OK
Discourse Markers: 7.125 7.06120827912 101% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 4.0 5.01903807615 80% => OK
Sentences with positive sentiment : 11.0 8.67935871743 127% => OK
Sentences with negative sentiment : 8.0 3.9879759519 201% => Less negative sentences wanted.
Sentences with neutral sentiment: 5.0 3.4128256513 147% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.198007515738 0.244688304435 81% => OK
Sentence topic coherence: 0.0643314156273 0.084324248473 76% => OK
Sentence topic coherence SD: 0.0450302701004 0.0667982634062 67% => OK
Paragraph topic coherence: 0.115511583165 0.151304729494 76% => OK
Paragraph topic coherence SD: 0.0459502058181 0.056905535591 81% => OK
Essay readability:
automated_readability_index: 9.5 13.0946893788 73% => Automated_readability_index is low.
flesch_reading_ease: 58.28 50.2224549098 116% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 8.4 11.3001002004 74% => OK
coleman_liau_index: 12.0 12.4159519038 97% => OK
dale_chall_readability_score: 8.11 8.58950901804 94% => OK
difficult_words: 78.0 78.4519038076 99% => OK
linsear_write_formula: 6.0 9.78957915832 61% => OK
gunning_fog: 7.2 10.1190380762 71% => OK
text_standard: 10.0 10.7795591182 93% => OK
What are above readability scores?
---------------------
Rates: 78.6516853933 out of 100
Scores by essay e-grader: 7.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.