Agree or disagree? Technology has made children less creative than they were in the past
The world is affected by technology in a way that no one can ever imagine. Technology makes our lives delightful and causes many advances in different fields of mankind's knowledge. Yet, there is some group of people who have a consensus on the fact that these signs of progress are not without consequences. They assert that technology takes our children's imagination away and makes them less innovative. As far as I am concerned, I agree with their idea.
First of all, children used to play with each other outside their houses; therefore, they had to invent a game which is joyful and can satisfy all of their tastes. However, technology is the reason for the invention of video games that causes a lack of creativity in children. For example, in my childhood, my friends and I used to play a game with a ball and stones which was unique at that time, but after computers came in, no one came out of his house to play that game anymore.
Moreover, technology's goal is to solve people's problems, which is a good cause; nevertheless, it can make children stop thinking to solve their issues. Before computers, in order to get their duty done, children should use vast numbers of astonishing solutions, but nowadays, computers solve that problem within a minute. Consequently, there is not any requirement for children, solve their setbacks.
Finally, technology keeps children from going out, as mentioned before. Another problem that reveals this occurrence, is the lack of social friends. Having friends affects the human body to release endorphin which is not only practical for happiness but it may also have enormous effects on youngsters' IQ, intelligent quota. IQ demonstrates children’s cleverness, so finding new friends makes our children more creative while computers just bound them with the world that has few connections with real people.
In conclusion, although technology has done a magnificent job in many aspects of our lives, it influences children's imagination negatively. So, it is crucial for parents to restrict their children's access to computers in order to prevent a lack of creativity in their children. Computers, represented as technology, eliminate children's self-invented games which also has devastating effects on the creativity in the children.
Post date | Users | Rates | Link to Content |
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2023-07-20 | Zmx_109 | 90 | view |
2023-05-01 | aaronahmed | 3 | view |
2023-04-21 | sonyeoso | 76 | view |
2023-04-19 | Mitra-T | 80 | view |
2023-04-19 | Hossein2000 | 88 | view |
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Transition Words or Phrases used:
also, but, consequently, finally, first, however, if, may, moreover, nevertheless, so, therefore, while, for example, in conclusion, first of all
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 15.1003584229 79% => OK
Auxiliary verbs: 5.0 9.8082437276 51% => OK
Conjunction : 8.0 13.8261648746 58% => More conjunction wanted.
Relative clauses : 15.0 11.0286738351 136% => OK
Pronoun: 37.0 43.0788530466 86% => OK
Preposition: 52.0 52.1666666667 100% => OK
Nominalization: 5.0 8.0752688172 62% => OK
Performance on vocabulary words:
No of characters: 1925.0 1977.66487455 97% => OK
No of words: 371.0 407.700716846 91% => More content wanted.
Chars per words: 5.18867924528 4.8611393121 107% => OK
Fourth root words length: 4.38877662729 4.48103885553 98% => OK
Word Length SD: 2.93636295247 2.67179642975 110% => OK
Unique words: 212.0 212.727598566 100% => OK
Unique words percentage: 0.571428571429 0.524837075471 109% => OK
syllable_count: 590.4 618.680645161 95% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 7.0 9.59856630824 73% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 2.0 1.86738351254 107% => OK
Preposition: 4.0 4.94265232975 81% => OK
Performance on sentences:
How many sentences: 18.0 20.6003584229 87% => OK
Sentence length: 20.0 20.1344086022 99% => OK
Sentence length SD: 44.1145044874 48.9658058833 90% => OK
Chars per sentence: 106.944444444 100.406767564 107% => OK
Words per sentence: 20.6111111111 20.6045352989 100% => OK
Discourse Markers: 8.05555555556 5.45110844103 148% => OK
Paragraphs: 5.0 4.53405017921 110% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 12.0 11.8709677419 101% => OK
Sentences with negative sentiment : 5.0 3.85842293907 130% => OK
Sentences with neutral sentiment: 1.0 4.88709677419 20% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.204032364334 0.236089414692 86% => OK
Sentence topic coherence: 0.0724168359342 0.076458572812 95% => OK
Sentence topic coherence SD: 0.0572110313337 0.0737576698707 78% => OK
Paragraph topic coherence: 0.120705507113 0.150856017488 80% => OK
Paragraph topic coherence SD: 0.0423295432522 0.0645574589148 66% => OK
Essay readability:
automated_readability_index: 13.3 11.7677419355 113% => OK
flesch_reading_ease: 51.18 58.1214874552 88% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 11.1 10.1575268817 109% => OK
coleman_liau_index: 12.82 10.9000537634 118% => OK
dale_chall_readability_score: 8.88 8.01818996416 111% => OK
difficult_words: 100.0 86.8835125448 115% => OK
linsear_write_formula: 8.5 10.002688172 85% => OK
gunning_fog: 10.0 10.0537634409 99% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Rates: 76.6666666667 out of 100
Scores by essay e-grader: 23.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.