Some people think that outdoor activities bring beneficial for children’s development than playing computer games. To what extent do you agree or disagree?
Since the world is becoming more digitally integrated, youngsters are gravitating towards the world of pixels and arcades, instead of spending time outside of the houses. Stances are indicating that the latter can have more advantages for children, which I somewhat disagree with. The reasons for this will be further elucidated in this essay.
To commence with, it is undeniable that spending time outdoors can help to improve offsprings’ physical and mental well-being. For example, the exuberance they may get when scoring a goal during a soccer session with their friends may enhance their mood. Besides, by teaming up with their counterparts, they could lengthen their stamina and improve their physical strength. What is more, they could possibly develop precious virtues like teamwork or altruism. Without outdoor activities, offsprings are more prone to leading a sedentary lifestyle and may not have an abundance of chances to expand their acquaintance circle.
However, regarding playing computer games, its positive facets should not be overlooked. Courtesy of playing games in the form of virtue reality, with the use of hand-held devices, offspring can enjoy sports like tennis without having to leave the house. On this account, parents can improvise their children better and need not giving their piece of mind to the safety of their beloved son or daughter. Undeniably, playing games for a long time can be addictive. Nevertheless, games that focus on historical aspects like Battlefield may help youngsters to learn more about that era. By virtue of this, combining with the reasonable time allowance of parents, from here might stem a root of love for history.
In conclusion, by shedding light on the example, it is crystal clear that computer games can be more beneficial for children since they help them to stay fit and passively learning. All things considered, I am of the opinion that playing games on computers might bring more advantages for youngsters than outdoor activities.
Post date | Users | Rates | Link to Content |
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2022-06-10 | quytnee | 78 | view |
2022-05-15 | jasdandiwal | 78 | view |
2021-10-30 | ngonguyetminhthu | 61 | view |
2021-10-05 | immtee | 89 | view |
2021-10-05 | TiaraNGuyen@99 | 89 | view |
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Grammar and spelling errors:
Line 3, column 394, Rule ID: MAY_COULD_POSSIBLY[1]
Message: Use simply 'could'.
Suggestion: could
...r physical strength. What is more, they could possibly develop precious virtues like teamwork ...
^^^^^^^^^^^^^^
Transition Words or Phrases used:
besides, however, if, look, may, nevertheless, regarding, so, then, well, for example, in conclusion, what is more
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 12.0 13.1623246493 91% => OK
Auxiliary verbs: 17.0 7.85571142285 216% => Less auxiliary verb wanted.
Conjunction : 8.0 10.4138276553 77% => OK
Relative clauses : 8.0 7.30460921844 110% => OK
Pronoun: 29.0 24.0651302605 121% => Less pronouns wanted
Preposition: 50.0 41.998997996 119% => OK
Nominalization: 6.0 8.3376753507 72% => OK
Performance on vocabulary words:
No of characters: 1700.0 1615.20841683 105% => OK
No of words: 319.0 315.596192385 101% => OK
Chars per words: 5.32915360502 5.12529762239 104% => OK
Fourth root words length: 4.22617688928 4.20363070211 101% => OK
Word Length SD: 2.73663223022 2.80592935109 98% => OK
Unique words: 188.0 176.041082164 107% => OK
Unique words percentage: 0.58934169279 0.561755894193 105% => OK
syllable_count: 506.7 506.74238477 100% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 2.0 2.52805611222 79% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 12.0 4.76152304609 252% => Less preposition wanted as sentence beginnings.
Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 36.0047197427 49.4020404114 73% => OK
Chars per sentence: 106.25 106.682146367 100% => OK
Words per sentence: 19.9375 20.7667163134 96% => OK
Discourse Markers: 7.125 7.06120827912 101% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 14.0 8.67935871743 161% => OK
Sentences with negative sentiment : 0.0 3.9879759519 0% => More negative sentences wanted.
Sentences with neutral sentiment: 2.0 3.4128256513 59% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.175323480134 0.244688304435 72% => OK
Sentence topic coherence: 0.0629342022573 0.084324248473 75% => OK
Sentence topic coherence SD: 0.0602942553771 0.0667982634062 90% => OK
Paragraph topic coherence: 0.121166624052 0.151304729494 80% => OK
Paragraph topic coherence SD: 0.077307732554 0.056905535591 136% => OK
Essay readability:
automated_readability_index: 13.6 13.0946893788 104% => OK
flesch_reading_ease: 52.19 50.2224549098 104% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 13.63 12.4159519038 110% => OK
dale_chall_readability_score: 9.23 8.58950901804 107% => OK
difficult_words: 94.0 78.4519038076 120% => OK
linsear_write_formula: 8.5 9.78957915832 87% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?
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Rates: 78.6516853933 out of 100
Scores by essay e-grader: 7.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.