Some students tend to play computer games rather than do sports. Why is this? What can be done to tackle the problem?

Nowadays, Pupil are involving in videos games instead of doing outdoor activities. In my perspective, what I believed regarding this trend and viable solutions to overcome such an ongoing issue will portray below.

The foremost reason behind such a trend is the lack of concern of parents. It is true that today's world children are not getting proper care and guidance from their guardians. As a result, they are likely to be more accustomed towards computerized games which in fact, creates pupil educational status declined day by day. Another cause is that offspring easily access computers mainly for entertainment purpose, as they are not giving importance to sports. Incite one example, Oxford and Cambridge University shows that 65 % of schooling children all around the world are highly influenced by computer games and they are deprived in their study.

There are many steps to do for tackling such a major problem. One of the pivotal ways is a proper mentor by parents. They have to fixed schedules for their children to play games and also enhance them to do physical exercise on a regular basis. Similarly, school children must be prohibited from using gadgets and computer during their course of study. I, myself get the proper care from my parents as a consequence, I am physically fit and do a lot of outdoor activities and my educational career is also in a balanced position. I thank my parents for making a routine for my daily activities including playing games and sports. Moreover, my parents create a study environment at home.

To recapitulate, juveniles are decreasing in performing outdoor sports but they strick on playing computers games. Proper care from seniors of family members can minimize this growing issue.

Votes
Average: 7.3 (1 vote)
Essays by the user:

Grammar and spelling errors:
Line 1, column 10, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
Nowadays, Pupil are involving in videos games inst...
^^
Line 1, column 18, Rule ID: PROGRESSIVE_VERBS[1]
Message: This verb is normally not used in the progressive form. Try a simple form instead.
Nowadays, Pupil are involving in videos games instead of doing outdoo...
^^^^^^^^^^^^^

Transition Words or Phrases used:
also, but, moreover, regarding, similarly, so, in fact, as a result, it is true

Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments

Performance on Part of Speech:
To be verbs : 15.0 13.1623246493 114% => OK
Auxiliary verbs: 3.0 7.85571142285 38% => OK
Conjunction : 10.0 10.4138276553 96% => OK
Relative clauses : 4.0 7.30460921844 55% => More relative clauses wanted.
Pronoun: 26.0 24.0651302605 108% => OK
Preposition: 37.0 41.998997996 88% => OK
Nominalization: 7.0 8.3376753507 84% => OK

Performance on vocabulary words:
No of characters: 1469.0 1615.20841683 91% => OK
No of words: 287.0 315.596192385 91% => More content wanted.
Chars per words: 5.11846689895 5.12529762239 100% => OK
Fourth root words length: 4.11595363751 4.20363070211 98% => OK
Word Length SD: 2.74024777184 2.80592935109 98% => OK
Unique words: 173.0 176.041082164 98% => OK
Unique words percentage: 0.602787456446 0.561755894193 107% => OK
syllable_count: 463.5 506.74238477 91% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK

A sentence (or a clause, phrase) starts by:
Pronoun: 7.0 5.43587174349 129% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 2.0 4.76152304609 42% => More preposition wanted as sentence beginning.

Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 17.0 20.2975951904 84% => The Avg. Sentence Length is relatively short.
Sentence length SD: 39.4247701325 49.4020404114 80% => OK
Chars per sentence: 91.8125 106.682146367 86% => OK
Words per sentence: 17.9375 20.7667163134 86% => OK
Discourse Markers: 4.9375 7.06120827912 70% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 2.0 5.01903807615 40% => OK
Sentences with positive sentiment : 10.0 8.67935871743 115% => OK
Sentences with negative sentiment : 3.0 3.9879759519 75% => OK
Sentences with neutral sentiment: 3.0 3.4128256513 88% => OK
What are sentences with positive/Negative/neutral sentiment?

Coherence and Cohesion:
Essay topic to essay body coherence: 0.187158398343 0.244688304435 76% => OK
Sentence topic coherence: 0.0568215818217 0.084324248473 67% => OK
Sentence topic coherence SD: 0.0407922634422 0.0667982634062 61% => OK
Paragraph topic coherence: 0.108977994269 0.151304729494 72% => OK
Paragraph topic coherence SD: 0.0198171797655 0.056905535591 35% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.

Essay readability:
automated_readability_index: 11.7 13.0946893788 89% => Automated_readability_index is low.
flesch_reading_ease: 54.22 50.2224549098 108% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 9.9 11.3001002004 88% => OK
coleman_liau_index: 12.12 12.4159519038 98% => OK
dale_chall_readability_score: 9.16 8.58950901804 107% => OK
difficult_words: 85.0 78.4519038076 108% => OK
linsear_write_formula: 8.0 9.78957915832 82% => OK
gunning_fog: 8.8 10.1190380762 87% => OK
text_standard: 10.0 10.7795591182 93% => OK
What are above readability scores?

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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.