Nowadays many people have access to computers on a wide basis and a large number of children play computer games.
What are the negative impacts of playing computer games and what can be done to minimize the bad effects?
The question regarding computerisation in modern world has been high on today’s agenda. Currently, many individuals buy a computer to houses and the majority of young people play computer games. This essay will discuss the leading issue associated with why children spend time using a computer and offer a viable solution to it.
The main problem that happen with young people who are many hours of a day spend in computer games is decrease mental abilities. This is because students have no time for education and do not home works. Therefore, students do not take all information for developing and the study level is decrease. For example, National Educational Association wrote a statement concerning the rate of students assessments (?) in previous 2020 years while there was a home education because of COVID-pandemic and number decreased on 27%. In other words, if the trend continues we will not see brilliant professionals in the new generation.
To solve the above-mentioned issue government ought to make new policies. It means that cabinet must fascinate students to save the nature. Hence, government should commence the advertisement on TV, NET and make a political program to solve environment problems is a big deal for children’s developing. For instance, The Daily News magazine published the statement, that clickable in the NET in 2020 increased in 2,2 times. Thus, if the government change the direction in the development of children, it will entail to increase the number of professionals in contemporary world
In conclusion, this essay shed light on the primary problem related to the correct children’s lifestyle and suggested a feasible resolution to it.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2021-09-10 | manu_kaur113 | 61 | view |
2021-07-25 | rosary123 | 67 | view |
2020-04-25 | Sewak Singh | 84 | view |
2018-07-25 | sndhuabhi | 93 | view |
- Movies and computer games containing violence are popular Some people say they have a negative effect on society and should be censored Others say they are just harmless relaxation Discuss both these views and give your opinion 84
- Some people think technology makes life complex so we should make life simpler without using technology Do you agree or disagree Give reasons to your answer and provide examples from your knowledge Write at least 250 words 61
- Some think that current generation should take steps to protect the environment for the next generation Do you agree or disagree 89
- Modern technology is now very common in most workplaces Do you think the advantages of this outweigh disadvantages 11
- People nowadays sleep less than they did in the past Why is this Do you think it is a negative or positive development 56
Grammar and spelling errors:
Line 3, column 411, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: In
...ning the rate of students assessments ? in previous 2020 years while there was a h...
^^
Line 5, column 578, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...r of professionals in contemporary world In conclusion, this essay shed light on ...
^^^^^
Transition Words or Phrases used:
hence, if, regarding, so, therefore, thus, while, for example, for instance, in conclusion, in other words
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 7.0 13.1623246493 53% => More to be verbs wanted.
Auxiliary verbs: 6.0 7.85571142285 76% => OK
Conjunction : 7.0 10.4138276553 67% => OK
Relative clauses : 4.0 7.30460921844 55% => More relative clauses wanted.
Pronoun: 11.0 24.0651302605 46% => OK
Preposition: 35.0 41.998997996 83% => OK
Nominalization: 20.0 8.3376753507 240% => Less nominalizations (nouns with a suffix like: tion ment ence ance) wanted.
Performance on vocabulary words:
No of characters: 1426.0 1615.20841683 88% => OK
No of words: 268.0 315.596192385 85% => More content wanted.
Chars per words: 5.32089552239 5.12529762239 104% => OK
Fourth root words length: 4.04607285448 4.20363070211 96% => OK
Word Length SD: 3.10850919649 2.80592935109 111% => OK
Unique words: 162.0 176.041082164 92% => More unique words wanted.
Unique words percentage: 0.60447761194 0.561755894193 108% => OK
syllable_count: 441.0 506.74238477 87% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 5.43587174349 110% => OK
Article: 3.0 2.52805611222 119% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 0.0 0.809619238477 0% => OK
Preposition: 4.0 4.76152304609 84% => OK
Performance on sentences:
How many sentences: 14.0 16.0721442886 87% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 57.6166518589 49.4020404114 117% => OK
Chars per sentence: 101.857142857 106.682146367 95% => OK
Words per sentence: 19.1428571429 20.7667163134 92% => OK
Discourse Markers: 7.57142857143 7.06120827912 107% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 2.0 5.01903807615 40% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 5.0 3.9879759519 125% => OK
Sentences with neutral sentiment: 3.0 3.4128256513 88% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.149072092889 0.244688304435 61% => OK
Sentence topic coherence: 0.0460373692348 0.084324248473 55% => OK
Sentence topic coherence SD: 0.0785721621505 0.0667982634062 118% => OK
Paragraph topic coherence: 0.0846496083709 0.151304729494 56% => OK
Paragraph topic coherence SD: 0.073377846718 0.056905535591 129% => OK
Essay readability:
automated_readability_index: 13.2 13.0946893788 101% => OK
flesch_reading_ease: 52.19 50.2224549098 104% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 13.58 12.4159519038 109% => OK
dale_chall_readability_score: 8.94 8.58950901804 104% => OK
difficult_words: 74.0 78.4519038076 94% => OK
linsear_write_formula: 8.5 9.78957915832 87% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?
---------------------
Rates: 67.4157303371 out of 100
Scores by essay e-grader: 6.0 Out of 9
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.