Playing computer games is a waste of time. Children should not be allowed to play them.
Over the past several decades, our society has witnessed and experienced radical changes in each and every aspect of our lives. One of the most noticeable changes that can be seen in society is the rapid development of technology. The advancement of technology has also created numerous games that modern children enjoy a lot. Regarding this issue, some people hold the opinion that children should not be allowed to play computer games because they are a waste of time. Personally however, I believe that computer games are very advantageous for children. I feel this way mainly because of two reasons, which I will explore in the following essay.
In the first place, it is an undeniable fact that children adore spending their free time playing computer and video games. In fact, countless children consider them as hobbies through which they can release the stress that they have accumulated. Therefore, it is my belief that children can become more content and happy if parents let their children play games. My cousin's experience is a compelling example of this. My cousin Mat is a ten-year-old child who has started to play computer games a few months ago. In the past, Mat's parents would not allow him to play games. This was mainly due to their belief that games would negatively influence their child. As a result, Mat usually had confrontations with his parents and ended up really stressed. However, after Mat began to play computer games, he has stopped having arguments with his parents and he also has become a more positive and energetic person. In other words, children can become more content and free of stress if they play computer games.
In the second place, from my point of view, children can be given the opportunity to develop their social skills by playing computer games. To explain, children who invest their spare time on games will likely acquire various topics of discussion to share with other individuals of their age. Thus, they will interact with their friends more than they otherwise would. To illustrate this point, I will continue the previous example of my cousin. Mat was always a shy person in front of other children and as a result, he has always experienced difficulties in making new friends. Nevertheless, after Mat had started to play computer games, he has made a lot of friends. If he had not begun to play computer games, he would have never been able to meet such a great number of new children. Stated differently, computer games allow children to interact with numerous people who share their same interests.
To conclude, although it is true that computer games are not as educational as books are, they do provide several benefits to children. Therefore, based on the arguments mentioned above, I deeply disagree with the statement that children should be prohibited from playing games because they are a waste of time.
Post date | Users | Rates | Link to Content |
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2023-07-12 | Iman karim | 76 | view |
2023-07-12 | Iman karim | 60 | view |
2023-04-24 | sonyeoso | 73 | view |
2023-03-08 | ngaliulin | 60 | view |
2023-01-20 | prakriti malla | 60 | view |
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Transition Words or Phrases used:
also, first, however, if, nevertheless, really, regarding, second, so, therefore, thus, i feel, in fact, as a result, in other words, it is true, in the first place, in the second place
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 18.0 15.1003584229 119% => OK
Auxiliary verbs: 15.0 9.8082437276 153% => OK
Conjunction : 9.0 13.8261648746 65% => OK
Relative clauses : 15.0 11.0286738351 136% => OK
Pronoun: 57.0 43.0788530466 132% => Less pronouns wanted
Preposition: 60.0 52.1666666667 115% => OK
Nominalization: 5.0 8.0752688172 62% => OK
Performance on vocabulary words:
No of characters: 2401.0 1977.66487455 121% => OK
No of words: 485.0 407.700716846 119% => OK
Chars per words: 4.95051546392 4.8611393121 102% => OK
Fourth root words length: 4.69283662038 4.48103885553 105% => OK
Word Length SD: 2.57078263788 2.67179642975 96% => OK
Unique words: 230.0 212.727598566 108% => OK
Unique words percentage: 0.474226804124 0.524837075471 90% => More unique words wanted or less content wanted.
syllable_count: 741.6 618.680645161 120% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 16.0 9.59856630824 167% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 5.0 3.51792114695 142% => OK
Conjunction: 0.0 1.86738351254 0% => OK
Preposition: 13.0 4.94265232975 263% => Less preposition wanted as sentence beginnings.
Performance on sentences:
How many sentences: 26.0 20.6003584229 126% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 29.9039883746 48.9658058833 61% => OK
Chars per sentence: 92.3461538462 100.406767564 92% => OK
Words per sentence: 18.6538461538 20.6045352989 91% => OK
Discourse Markers: 7.11538461538 5.45110844103 131% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 0.0 5.5376344086 0% => OK
Sentences with positive sentiment : 16.0 11.8709677419 135% => OK
Sentences with negative sentiment : 5.0 3.85842293907 130% => OK
Sentences with neutral sentiment: 5.0 4.88709677419 102% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.433609637108 0.236089414692 184% => OK
Sentence topic coherence: 0.124471923563 0.076458572812 163% => OK
Sentence topic coherence SD: 0.117143251814 0.0737576698707 159% => OK
Paragraph topic coherence: 0.303031723021 0.150856017488 201% => OK
Paragraph topic coherence SD: 0.0403947147235 0.0645574589148 63% => OK
Essay readability:
automated_readability_index: 11.2 11.7677419355 95% => OK
flesch_reading_ease: 61.67 58.1214874552 106% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 9.1 10.1575268817 90% => OK
coleman_liau_index: 11.43 10.9000537634 105% => OK
dale_chall_readability_score: 7.69 8.01818996416 96% => OK
difficult_words: 97.0 86.8835125448 112% => OK
linsear_write_formula: 8.5 10.002688172 85% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.