Do you agree or disagree with the following statement? Playing computer games is a waste of time. Children should not be allowed to play them.
In this progressive and sophisticated world, people do a variety of things in order to entertain themselves. On this subject, some children play video games as a hobby. In this regard, some persons hold the opinion that playing computer games is a waste of time; however, other individuals support opposite viewpoint. Personally speaking, I concur with the prior’s one point of view for two main reasons, which I will explore in the following essay.
To begin with, there are many video games with horror themes and evil characters, which have disruptive effects on kids’ behavior. To be more specific, bad role model will do some tasks in games which look appealing for children. As an illustration, my little brother spends most of his time playing with his play station. His favorite games are about war, and murder, and zombie. After a relatively long run playing in such categories, his manner totally changed, and he did violently with his family and friends. When my parents saw his behavior, they decided to take him to a therapist. His therapist indicated that these games had serious mental impacts on my brother, and said my parents should ban him to play more video games.
Another equally important reason is; playing excessive video games can make youngsters have a bad educational experience. To put it in other words, playing computer games will change children’s priorities between their school and hobbies. My own experience is a convincing evidence of this matter. My ten years old cousin, was a top student in his school. After a while, he started to play digital games for the first time as his leisure time. He became interested in video games day after day, and finally he dedicated most of his time to play such games. Less than six months, he lost his position as a top student in his class, and became known as a lazy student, and moreover, he barely passed his grade. This example demonstrates how digital games have destructive impacts on youths.
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2023-07-12 | Iman karim | 76 | view |
2023-07-12 | Iman karim | 60 | view |
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2022-11-17 | anman | 70 | view |
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Grammar and spelling errors:
Line 3, column 790, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...mes have destructive impacts on youths.
^^^
Transition Words or Phrases used:
finally, first, however, if, look, moreover, so, while, in other words, to begin with
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 7.0 15.1003584229 46% => More to be verbs wanted.
Auxiliary verbs: 5.0 9.8082437276 51% => OK
Conjunction : 11.0 13.8261648746 80% => OK
Relative clauses : 6.0 11.0286738351 54% => More relative clauses wanted.
Pronoun: 41.0 43.0788530466 95% => OK
Preposition: 40.0 52.1666666667 77% => OK
Nominalization: 6.0 8.0752688172 74% => OK
Performance on vocabulary words:
No of characters: 1650.0 1977.66487455 83% => OK
No of words: 335.0 407.700716846 82% => More content wanted.
Chars per words: 4.92537313433 4.8611393121 101% => OK
Fourth root words length: 4.27820116611 4.48103885553 95% => OK
Word Length SD: 2.62373286732 2.67179642975 98% => OK
Unique words: 199.0 212.727598566 94% => More unique words wanted.
Unique words percentage: 0.594029850746 0.524837075471 113% => OK
syllable_count: 508.5 618.680645161 82% => OK
avg_syllables_per_word: 1.5 1.51630824373 99% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 13.0 9.59856630824 135% => OK
Article: 0.0 3.08781362007 0% => OK
Subordination: 4.0 3.51792114695 114% => OK
Conjunction: 7.0 1.86738351254 375% => Less conjunction wanted as sentence beginning.
Preposition: 8.0 4.94265232975 162% => OK
Performance on sentences:
How many sentences: 19.0 20.6003584229 92% => OK
Sentence length: 17.0 20.1344086022 84% => The Avg. Sentence Length is relatively short.
Sentence length SD: 31.8189998816 48.9658058833 65% => OK
Chars per sentence: 86.8421052632 100.406767564 86% => OK
Words per sentence: 17.6315789474 20.6045352989 86% => OK
Discourse Markers: 4.47368421053 5.45110844103 82% => OK
Paragraphs: 3.0 4.53405017921 66% => More paragraphs wanted.
Language errors: 1.0 5.5376344086 18% => OK
Sentences with positive sentiment : 10.0 11.8709677419 84% => OK
Sentences with negative sentiment : 7.0 3.85842293907 181% => OK
Sentences with neutral sentiment: 2.0 4.88709677419 41% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.274091869294 0.236089414692 116% => OK
Sentence topic coherence: 0.0906247560946 0.076458572812 119% => OK
Sentence topic coherence SD: 0.0692609861579 0.0737576698707 94% => OK
Paragraph topic coherence: 0.198382739788 0.150856017488 132% => OK
Paragraph topic coherence SD: 0.027202150355 0.0645574589148 42% => Paragraphs are similar to each other. Some content may get duplicated or it is not exactly right on the topic.
Essay readability:
automated_readability_index: 10.6 11.7677419355 90% => Automated_readability_index is low.
flesch_reading_ease: 62.68 58.1214874552 108% => OK
smog_index: 3.1 6.10430107527 51% => Smog_index is low.
flesch_kincaid_grade: 8.7 10.1575268817 86% => OK
coleman_liau_index: 11.02 10.9000537634 101% => OK
dale_chall_readability_score: 8.39 8.01818996416 105% => OK
difficult_words: 83.0 86.8835125448 96% => OK
linsear_write_formula: 8.0 10.002688172 80% => OK
gunning_fog: 8.8 10.0537634409 88% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Minimum four paragraphs wanted.
Rates: 70.0 out of 100
Scores by essay e-grader: 21.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.