Movies and computer games containing violence are popular. Some people say they have a negative effect on society and should be censored. Others say they are just harmless relaxation.
Discuss both these views and give your own opinion.
Indeed, violence in films and computer games are quite explored nowadays. Many people argued to cut down such things and others oppose this statement. In my opinion, providing awareness and accepting the reality is better than censoring these entertainments.
People who support editing violent scenes and games often think that it would be adversely affected society especially the youngster. It is evidenced in many places that people follow the nature and attitudes of crimes based on certain movies. For instance, a famous Indian movie inspired three more murders to act as the hero hide the evidence of murder he did in the movie to protect his family. Similarly, some believe that computer games like blue whales which are recently banned in many countries influence the young generations to behave abnormally. These teenagers are overly addicted to the activities and wild instructions of play. Such attitude may lead to behaviour and mental changes to the children and the negative impact may affect not only the family but also the whole society.
On the other hand, people who oppose the view exemplifies that violence, romance, humour and many other factors are included in a good movie or a game. People must aware of the consequences and keep a step back from the addiction. Instruct the children through the academic practices the reality and exaggeration of the real facts. Teach them to behave properly, control illusions, and most importantly to pursue the original facts rather than the visual effects in media. Moreover, parents should control their children the excessive use of digital games and internet surfing. Legislation regards to criminality must be strictly negotiated by the government would also make some changes in crime than prohibiting censoring movies or games.
To sum up, there is evidence of virtual violence influence society to the core. Even though, practical knowledge regarding the reality and intellectual approach of such characters would tackle the problem as a whole.
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Grammar and spelling errors:
Line 6, column 1, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...prohibiting censoring movies or games. To sum up, there is evidence of virtual ...
^^^
Transition Words or Phrases used:
also, but, if, may, moreover, regarding, similarly, so, for instance, in my opinion, to sum up, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 9.0 13.1623246493 68% => OK
Auxiliary verbs: 8.0 7.85571142285 102% => OK
Conjunction : 17.0 10.4138276553 163% => OK
Relative clauses : 7.0 7.30460921844 96% => OK
Pronoun: 14.0 24.0651302605 58% => OK
Preposition: 37.0 41.998997996 88% => OK
Nominalization: 13.0 8.3376753507 156% => OK
Performance on vocabulary words:
No of characters: 1712.0 1615.20841683 106% => OK
No of words: 321.0 315.596192385 102% => OK
Chars per words: 5.33333333333 5.12529762239 104% => OK
Fourth root words length: 4.23278547379 4.20363070211 101% => OK
Word Length SD: 2.67060878445 2.80592935109 95% => OK
Unique words: 201.0 176.041082164 114% => OK
Unique words percentage: 0.626168224299 0.561755894193 111% => OK
syllable_count: 542.7 506.74238477 107% => OK
avg_syllables_per_word: 1.7 1.60771543086 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 2.0 5.43587174349 37% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 1.0 2.10420841683 48% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 3.0 4.76152304609 63% => OK
Performance on sentences:
How many sentences: 17.0 16.0721442886 106% => OK
Sentence length: 18.0 20.2975951904 89% => OK
Sentence length SD: 31.520411358 49.4020404114 64% => OK
Chars per sentence: 100.705882353 106.682146367 94% => OK
Words per sentence: 18.8823529412 20.7667163134 91% => OK
Discourse Markers: 6.64705882353 7.06120827912 94% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 1.0 5.01903807615 20% => OK
Sentences with positive sentiment : 6.0 8.67935871743 69% => OK
Sentences with negative sentiment : 8.0 3.9879759519 201% => Less negative sentences wanted.
Sentences with neutral sentiment: 3.0 3.4128256513 88% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.194893013386 0.244688304435 80% => OK
Sentence topic coherence: 0.0534150907867 0.084324248473 63% => OK
Sentence topic coherence SD: 0.0370071966477 0.0667982634062 55% => OK
Paragraph topic coherence: 0.107567798531 0.151304729494 71% => OK
Paragraph topic coherence SD: 0.0419573502818 0.056905535591 74% => OK
Essay readability:
automated_readability_index: 13.1 13.0946893788 100% => OK
flesch_reading_ease: 44.75 50.2224549098 89% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 11.5 11.3001002004 102% => OK
coleman_liau_index: 13.63 12.4159519038 110% => OK
dale_chall_readability_score: 9.79 8.58950901804 114% => OK
difficult_words: 107.0 78.4519038076 136% => OK
linsear_write_formula: 8.5 9.78957915832 87% => OK
gunning_fog: 9.2 10.1190380762 91% => OK
text_standard: 9.0 10.7795591182 83% => OK
What are above readability scores?
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Rates: 89.8876404494 out of 100
Scores by essay e-grader: 8.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.