Do you agree or disagree with the following statement?
Technology has made children less creative than they were in the past.
In today's hectic life, Technology plays an essential role in children's lives. Controversy exists over whether children have become less creative comparing to the past as the result of the technology improvement. In my vantage point, technology has remarkably diminished children's creativity because not only has it improve the internet, but also it has generated computer games.
First of all, production and enhancement of the internet has made children's brains lazy. In other words, nowadays, children do not think anymore. They can find any solution in the internet and they can solve their problems easily with the advent of the internet. In addition, they can search for their toy's instruction or a puzzle's answer in the internet so they do not struggle with discovering the answer. Thus, their mind would become less active. For instance, think of a kid who is solving a crossword and he come across to a word that he does not know. Instead of thinking and using his creativity to answer the puzzle, he can possibly find the answer in the internet and he will not consume energy from his mind. Therefore, technology has made children's brain less productive.
The second reason is that generation of the computer games as a result of the technology improvement has made children less inventive. That is to say, children in the past used to create new games for having fun but these days, computer games made them not to be creative or inventing games. Computer games in children's tablet or mobile are not concrete or physical which leads children to stay steady and inactive which has a direct influence on their mind's laziness. For example, take the case of a child who is always seating constant and plays with his tablet. He does not go outside to play with other kids and communicate with them. In conclusion, this kid's brain will not be improved and his creativity will gradually assimilate. Thus, technology has affected children's invention by computer games.
All in all, Technology has had a harmful effect on children's brain mobility and productivity since it has boost up the internet and produced computer games. Who can ignore the paramount influence of the technology in children's lives?
Post date | Users | Rates | Link to Content |
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2023-05-01 | aaronahmed | 3 | view |
2023-04-21 | sonyeoso | 76 | view |
2023-04-10 | Yam Kumar Oli | 66 | view |
2023-02-10 | redark777 | 90 | view |
2023-01-15 | Julie.Zhu | 80 | view |
- Some people say that the Internet provides people with a lot of valuable information Others think access to so much information creates problems Which view do you agree with 76
- Do you agree or disagree with the following statement Playing computer games is a waste of time Children should not be allowed to play them 76
- Do you agree or disagree with the following statement Technology has made children less creative than they were in the past 73
- Do you agree or disagree with the following statement Television advertising directed towards young children aged two to five should not be allowed 70
Grammar and spelling errors:
Line 1, column 316, Rule ID: IT_VBZ[1]
Message: Did you mean 'improves'?
Suggestion: improves
...rens creativity because not only has it improve the internet, but also it has generated...
^^^^^^^
Line 3, column 630, Rule ID: MAY_COULD_POSSIBLY[1]
Message: Use simply 'can'.
Suggestion: can
...his creativity to answer the puzzle, he can possibly find the answer in the internet and he ...
^^^^^^^^^^^^
Transition Words or Phrases used:
also, but, first, if, second, so, therefore, thus, for example, for instance, in addition, in conclusion, as a result, first of all, in other words, that is to say
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 7.0 15.1003584229 46% => More to be verbs wanted.
Auxiliary verbs: 9.0 9.8082437276 92% => OK
Conjunction : 17.0 13.8261648746 123% => OK
Relative clauses : 8.0 11.0286738351 73% => More relative clauses wanted.
Pronoun: 28.0 43.0788530466 65% => OK
Preposition: 47.0 52.1666666667 90% => OK
Nominalization: 12.0 8.0752688172 149% => OK
Performance on vocabulary words:
No of characters: 1849.0 1977.66487455 93% => OK
No of words: 368.0 407.700716846 90% => More content wanted.
Chars per words: 5.02445652174 4.8611393121 103% => OK
Fourth root words length: 4.37987740619 4.48103885553 98% => OK
Word Length SD: 2.6859801391 2.67179642975 101% => OK
Unique words: 184.0 212.727598566 86% => More unique words wanted.
Unique words percentage: 0.5 0.524837075471 95% => OK
syllable_count: 573.3 618.680645161 93% => OK
avg_syllables_per_word: 1.6 1.51630824373 106% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 7.0 9.59856630824 73% => OK
Article: 1.0 3.08781362007 32% => OK
Subordination: 0.0 3.51792114695 0% => More adverbial clause wanted.
Conjunction: 1.0 1.86738351254 54% => OK
Preposition: 6.0 4.94265232975 121% => OK
Performance on sentences:
How many sentences: 20.0 20.6003584229 97% => OK
Sentence length: 18.0 20.1344086022 89% => OK
Sentence length SD: 40.3240312965 48.9658058833 82% => OK
Chars per sentence: 92.45 100.406767564 92% => OK
Words per sentence: 18.4 20.6045352989 89% => OK
Discourse Markers: 8.15 5.45110844103 150% => OK
Paragraphs: 4.0 4.53405017921 88% => OK
Language errors: 2.0 5.5376344086 36% => OK
Sentences with positive sentiment : 13.0 11.8709677419 110% => OK
Sentences with negative sentiment : 4.0 3.85842293907 104% => OK
Sentences with neutral sentiment: 3.0 4.88709677419 61% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.272317468228 0.236089414692 115% => OK
Sentence topic coherence: 0.0943189017347 0.076458572812 123% => OK
Sentence topic coherence SD: 0.0576089531472 0.0737576698707 78% => OK
Paragraph topic coherence: 0.170725649094 0.150856017488 113% => OK
Paragraph topic coherence SD: 0.0420086573348 0.0645574589148 65% => OK
Essay readability:
automated_readability_index: 11.4 11.7677419355 97% => OK
flesch_reading_ease: 53.21 58.1214874552 92% => OK
smog_index: 8.8 6.10430107527 144% => OK
flesch_kincaid_grade: 10.3 10.1575268817 101% => OK
coleman_liau_index: 11.84 10.9000537634 109% => OK
dale_chall_readability_score: 8.18 8.01818996416 102% => OK
difficult_words: 85.0 86.8835125448 98% => OK
linsear_write_formula: 9.0 10.002688172 90% => OK
gunning_fog: 9.2 10.0537634409 92% => OK
text_standard: 9.0 10.247311828 88% => OK
What are above readability scores?
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Better to have 5 paragraphs with 3 arguments. And try always support/against one side but compare two sides, like this:
para 1: introduction
para 2: reason 1. address both of the views presented for reason 1
para 3: reason 2. address both of the views presented for reason 2
para 4: reason 3. address both of the views presented for reason 3
para 5: conclusion.
So how to find out those reasons. There is a formula:
reasons == advantages or
reasons == disadvantages
for example, we can always apply 'save time', 'save/make money', 'find a job', 'make friends', 'get more information' as reasons to all essay/speaking topics.
or we can apply 'waste time', 'waste money', 'no job', 'make bad friends', 'get bad information' as reasons to all essay/speaking topics.
Rates: 73.3333333333 out of 100
Scores by essay e-grader: 22.0 Out of 30
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.