Nowadays children spend more time playing computer games than doing sports. Why is it happening? Does it have a positive or negative effect on their development?
Thesedays, teenagers are getting more dependent on electronic gadgets instead of taking part in outdoor physical activities. However, I believe for physical and mental development it is necessary that children opt sports in the routine, whereas with gadgets helps to develop cognitive skills in them, but there must be limit on the usage of it.
With regards to various positive views. Firstly, playing computer games can develop cognitive skills in children. As many games require special skills such as decision making and time management and lot more which cannot be taught at schools. For example, playing computer games as to follow number of instructions requires also every level complexity has to be kept in mind and it require 100% attention. Moreover, with several educational games teenagers can learn and develop their vocabulary skills as well as mathematical skills.
On the other hand, there are many factors effecting children mind because of excess usage of electronic gadgets. Firstly, as they spend longer time on computer and that results into several health problems. For example, according to the survey done on the age group of 10-19 years. It has been found that most of the teenagers are suffering from eye fatigue and eyes discomfort such as redness in eyes, eyes irritation and many more. That is because of spending large time in front of computer and their eyes getting effected from the radiation coming from computers. Furthermore, due to majority of parents are working nowadays, also a reason their children are more into computer games because they don’t have anyone to take them out to play. As a result, they indulge into electronic gadgets.
In conclusion, I believe that where outdoor sports are necessary for children it is also must have to play computer games. But, it is correctly said that excess of everything is bad and it should be in the proportion
Post date | Users | Rates | Link to Content |
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2022-07-23 | yencmvbhp27@gmail.com | 73 | view |
2021-09-18 | phg_phg | 42 | view |
2019-10-11 | Ankita7443 | 76 | view |
2019-01-31 | abhisheksaxena | 89 | view |
2018-07-06 | jkataria | 73 | view |
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Grammar and spelling errors:
Line 3, column 374, Rule ID: IT_VBZ[1]
Message: Did you mean 'requires'?
Suggestion: requires
...omplexity has to be kept in mind and it require 100% attention. Moreover, with several ...
^^^^^^^
Line 3, column 413, Rule ID: MANY_NN[1]
Message: Possible agreement error. The noun education seems to be countable; consider using: 'several educations'.
Suggestion: several educations
... require 100% attention. Moreover, with several education games teenagers can learn and develop t...
^^^^^^^^^^^^^^^^^
Line 6, column 150, Rule ID: ANY_BODY[1]
Message: Did you mean 'anyone'?
Suggestion: anyone
...uter games because they don't have any one to take them out to play. As a result, ...
^^^^^^^
Line 8, column 90, Rule ID: MUST_HAVE_TO[1]
Message: After 'must', the verb is used without 'to'. Probably, you should use 'must' or 'have to' here.
Suggestion: must; have to
...s are necessary for children it is also must to play computer games. But, is correctly ...
^^^^^^^
Line 8, column 207, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
... is bad it should be in the proportion.
^^^
Transition Words or Phrases used:
also, but, first, firstly, furthermore, however, moreover, so, well, whereas, as to, for example, in conclusion, such as, as a result, as well as, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 16.0 13.1623246493 122% => OK
Auxiliary verbs: 6.0 7.85571142285 76% => OK
Conjunction : 10.0 10.4138276553 96% => OK
Relative clauses : 8.0 7.30460921844 110% => OK
Pronoun: 22.0 24.0651302605 91% => OK
Preposition: 44.0 41.998997996 105% => OK
Nominalization: 7.0 8.3376753507 84% => OK
Performance on vocabulary words:
No of characters: 1580.0 1615.20841683 98% => OK
No of words: 307.0 315.596192385 97% => OK
Chars per words: 5.14657980456 5.12529762239 100% => OK
Fourth root words length: 4.18585898806 4.20363070211 100% => OK
Word Length SD: 2.61059017521 2.80592935109 93% => OK
Unique words: 164.0 176.041082164 93% => More unique words wanted.
Unique words percentage: 0.534201954397 0.561755894193 95% => OK
syllable_count: 490.5 506.74238477 97% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 5.0 5.43587174349 92% => OK
Article: 0.0 2.52805611222 0% => OK
Subordination: 3.0 2.10420841683 143% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 5.0 4.76152304609 105% => OK
Performance on sentences:
How many sentences: 16.0 16.0721442886 100% => OK
Sentence length: 19.0 20.2975951904 94% => OK
Sentence length SD: 46.0847978595 49.4020404114 93% => OK
Chars per sentence: 98.75 106.682146367 93% => OK
Words per sentence: 19.1875 20.7667163134 92% => OK
Discourse Markers: 10.25 7.06120827912 145% => OK
Paragraphs: 5.0 4.38176352705 114% => OK
Language errors: 5.0 5.01903807615 100% => OK
Sentences with positive sentiment : 9.0 8.67935871743 104% => OK
Sentences with negative sentiment : 3.0 3.9879759519 75% => OK
Sentences with neutral sentiment: 4.0 3.4128256513 117% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.267542891688 0.244688304435 109% => OK
Sentence topic coherence: 0.0827013316732 0.084324248473 98% => OK
Sentence topic coherence SD: 0.0660029457164 0.0667982634062 99% => OK
Paragraph topic coherence: 0.134110167139 0.151304729494 89% => OK
Paragraph topic coherence SD: 0.0525706146831 0.056905535591 92% => OK
Essay readability:
automated_readability_index: 12.4 13.0946893788 95% => Automated_readability_index is low.
flesch_reading_ease: 52.19 50.2224549098 104% => OK
smog_index: 3.1 7.44779559118 42% => Smog_index is low.
flesch_kincaid_grade: 10.7 11.3001002004 95% => OK
coleman_liau_index: 12.59 12.4159519038 101% => OK
dale_chall_readability_score: 8.02 8.58950901804 93% => OK
difficult_words: 67.0 78.4519038076 85% => OK
linsear_write_formula: 8.0 9.78957915832 82% => OK
gunning_fog: 9.6 10.1190380762 95% => OK
text_standard: 13.0 10.7795591182 121% => OK
What are above readability scores?
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Rates: 73.0337078652 out of 100
Scores by essay e-grader: 6.5 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.