Computer and online gaming should be banned for students at school as they have no educational value.
Computer and online gaming have become a day to day activity for youth of today. It has become an inseparable entity. While some claim that disadvantage overweighs
the advantages of it, in my point of view schools should not ban online games rather limit them. In this essay we will discuss the points strenthening my view while
analysing both the sides of argument.
Today there are plenty of online games which gives knowledge to students. For example, some online games can help in stimulating students brain therby helping them in
familiarizing particular technologies. Most of the online games are multi-player games , which help students get connected internationally as they are played world over.
I myself have a personal experiance where i was able to grasp more knowledge in my studies due to playing online games. These games keep your brain so active that your grasping power
increases.
On the counter part, those who are addicted to online games dont spend much time in their studies and there is no physical activity as well which might have adverse effects on them
in the future. In addition , if students concentrate more on online games , they wont be spending much time with their families either. There are few online games like blue whale which
forces small children to do activities and finally make them commit suicide. These games are not recommended for small kids as they have unfavourable effects on their mental development.
In conclusion, rather than banning computer and online games , the schools can utilise them in a proper way to help stimulating the brain developments of students thereby procuring
better results both in cariculam and career. Government can impose rules to regulate online games so that the games like blue whale can be banned from the web.
Post date | Users | Rates | Link to Content |
---|---|---|---|
2020-08-16 | sattar_iust | 85 | view |
2020-02-21 | Alireza.r.m | 85 | view |
2019-10-04 | Ammu helen | 49 | view |
2019-08-25 | Nkhatri | 70 | view |
2019-08-21 | 3pid | 88 | view |
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Grammar and spelling errors:
Line 1, column 119, Rule ID: SENTENCE_FRAGMENT[1]
Message: “While” at the beginning of a sentence requires a 2nd clause. Maybe a comma, question or exclamation mark is missing, or the sentence is incomplete and should be joined with the following sentence.
...y. It has become an inseparable entity. While some claim that disadvantage overweighs...
^^^^^
Line 3, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: The
...me claim that disadvantage overweighs the advantages of it, in my point of view s...
^^^
Line 3, column 165, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...ss the points strenthening my view while analysing both the sides of argument. ...
^^^^
Line 5, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Analysing
...he points strenthening my view while analysing both the sides of argument. Today ...
^^^^^^^^^
Line 11, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Familiarizing
...students brain therby helping them in familiarizing particular technologies. Most of the on...
^^^^^^^^^^^^^
Line 11, column 87, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma, but not before the comma
Suggestion: ,
... the online games are multi-player games , which help students get connected inter...
^^
Line 13, column 43, Rule ID: I_LOWERCASE[2]
Message: Did you mean 'I'?
Suggestion: I
...myself have a personal experiance where i was able to grasp more knowledge in my ...
^
Line 15, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Increases
...in so active that your grasping power increases. On the counter part, those who ar...
^^^^^^^^^
Line 19, column 61, Rule ID: EN_CONTRACTION_SPELLING
Message: Possible spelling mistake found
Suggestion: don't
... those who are addicted to online games dont spend much time in their studies and th...
^^^^
Line 19, column 181, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...which might have adverse effects on them in the future. In addition , if students...
^^^^
Line 21, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: In
...h might have adverse effects on them in the future. In addition , if students c...
^^
Line 21, column 27, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma, but not before the comma
Suggestion: ,
...ts on them in the future. In addition , if students concentrate more on online ...
^^
Line 21, column 74, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma, but not before the comma
Suggestion: ,
...tudents concentrate more on online games , they wont be spending much time with th...
^^
Line 21, column 185, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...e few online games like blue whale which forces small children to do activities a...
^^^^
Line 23, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Forces
...w online games like blue whale which forces small children to do activities and fin...
^^^^^^
Line 27, column 61, Rule ID: COMMA_PARENTHESIS_WHITESPACE
Message: Put a space after the comma, but not before the comma
Suggestion: ,
...r than banning computer and online games , the schools can utilise them in a prope...
^^
Line 27, column 93, Rule ID: IN_A_X_MANNER[1]
Message: Consider replacing "in a proper way" with adverb for "proper"; eg, "in a hasty manner" with "hastily".
...ne games , the schools can utilise them in a proper way to help stimulating the brain developme...
^^^^^^^^^^^^^^^
Line 27, column 117, Rule ID: ADVISE_VBG[5]
Message: The verb 'help' is used with infinitive: 'to stimulate' or 'stimulate'.
Suggestion: to stimulate; stimulate
...an utilise them in a proper way to help stimulating the brain developments of students ther...
^^^^^^^^^^^
Line 27, column 181, Rule ID: WHITESPACE_RULE
Message: Possible typo: you repeated a whitespace
Suggestion:
...velopments of students thereby procuring better results both in cariculam and car...
^^^^
Line 29, column 1, Rule ID: UPPERCASE_SENTENCE_START
Message: This sentence does not start with an uppercase letter
Suggestion: Better
...pments of students thereby procuring better results both in cariculam and career. G...
^^^^^^
Transition Words or Phrases used:
finally, if, so, then, well, while, for example, in addition, in conclusion
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 10.0 10.5418719212 95% => OK
Auxiliary verbs: 7.0 6.10837438424 115% => OK
Conjunction : 5.0 8.36945812808 60% => More conjunction wanted.
Relative clauses : 9.0 5.94088669951 151% => OK
Pronoun: 29.0 20.9802955665 138% => Less pronouns wanted
Preposition: 35.0 31.9359605911 110% => OK
Nominalization: 5.0 5.75862068966 87% => OK
Performance on vocabulary words:
No of characters: 1537.0 1207.87684729 127% => OK
No of words: 296.0 242.827586207 122% => OK
Chars per words: 5.19256756757 5.00649968141 104% => OK
Fourth root words length: 4.14784890444 3.92707691288 106% => OK
Word Length SD: 2.64813561251 2.71678728327 97% => OK
Unique words: 169.0 139.433497537 121% => OK
Unique words percentage: 0.570945945946 0.580463131201 98% => OK
syllable_count: 479.7 379.143842365 127% => OK
avg_syllables_per_word: 1.6 1.57093596059 102% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 6.0 4.6157635468 130% => OK
Article: 2.0 1.56157635468 128% => OK
Subordination: 2.0 1.71428571429 117% => OK
Conjunction: 0.0 0.931034482759 0% => OK
Preposition: 6.0 3.65517241379 164% => OK
Performance on sentences:
How many sentences: 15.0 12.6551724138 119% => OK
Sentence length: 19.0 20.5024630542 93% => OK
Sentence length SD: 46.0777121346 50.4703680194 91% => OK
Chars per sentence: 102.466666667 104.977214359 98% => OK
Words per sentence: 19.7333333333 20.9669160288 94% => OK
Discourse Markers: 5.0 7.25397266985 69% => OK
Paragraphs: 11.0 4.12807881773 266% => Less paragraphs wanted.
Language errors: 20.0 5.33497536946 375% => Less language errors wanted.
Sentences with positive sentiment : 6.0 6.9802955665 86% => OK
Sentences with negative sentiment : 5.0 2.75862068966 181% => OK
Sentences with neutral sentiment: 4.0 2.91625615764 137% => OK
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.371546347612 0.242375264174 153% => OK
Sentence topic coherence: 0.122656318647 0.0925447433944 133% => OK
Sentence topic coherence SD: 0.0702425822521 0.071462118173 98% => OK
Paragraph topic coherence: 0.138794032961 0.151781067708 91% => OK
Paragraph topic coherence SD: 0.0580757309588 0.0609392437508 95% => OK
Essay readability:
automated_readability_index: 12.9 12.6369458128 102% => OK
flesch_reading_ease: 52.19 53.1260098522 98% => OK
smog_index: 8.8 6.54236453202 135% => OK
flesch_kincaid_grade: 10.7 10.9458128079 98% => OK
coleman_liau_index: 12.82 11.5310837438 111% => OK
dale_chall_readability_score: 8.58 8.32886699507 103% => OK
difficult_words: 75.0 55.0591133005 136% => OK
linsear_write_formula: 7.5 9.94827586207 75% => OK
gunning_fog: 9.6 10.3980295567 92% => OK
text_standard: 13.0 10.5123152709 124% => OK
What are above readability scores?
---------------------
Maximum five paragraphs wanted.
Rates: 77.7777777778 out of 100
Scores by essay e-grader: 70.0 Out of 90
---------------------
Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.