Some people think that violent films and video games have negative effects on people and should be banned. Others think that they are just relaxation sources. Discuss both sides and give opinion
There is a widely-held view among people about whether violence in films and video games should be banned due to many detrimental influences of that on people. While there has been a growing body in favor of those are just a method to relax, I am of the opinion that game sets or movies which promote violence must be controlled.
On the one hand, it is undoubtedly true that violent games and movies can decrease the level of participants’ stress, which psychologically allows people to temporarily get away with all the hustle and bustle in daily life. For instance, in a mental-health examination of 100 adults, the results showed that people who hold all the pressures had a tendency to build them up into negative emotions. Those feelings will gradually affect their personality, which turns into several aggressive behaviors. Furthermore, if this situation persists in the long term, it will be a high chance of them being prone to serious mental health problems, acting as a precursor to life-threatening illness.
On the other hand, tons of brutal serials and video games contained can be quickly accessed on public channels without any limit on the players’ age. This grants youngsters opportunities to be exposed from an early age when they lack the knowledge to differentiate whether those behaviors are against moral and ethical codes or not. That very young children and teenagers will become desensitized to violence and potentially establish a pattern of abnormal behavior in extreme cases. Once violence becomes normalized in their psyche, they will lose the sense of seeing those gratuitous behaviors as a crime, probably even imitates those bad actions such as murder, abuse, bullying, and so on. This is reported to hold accountable for a significant increase in the number of juvenile delinquencies, which poses a considerable threat to society.
In conclusion, it might seem sensible to me that even though violent scenes in movies or games can be regarded as a measure to reduce stress, it would be better from the societal level to some extent if some age restriction policies were adopted.
Post date | Users | Rates | Link to Content |
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2023-04-03 | bunxinh | 89 | view |
2020-09-25 | quynhnhi280103 | 78 | view |
2019-11-07 | Luna Qian | 88 | view |
2019-03-11 | vishal sachdeva | 73 | view |
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Transition Words or Phrases used:
furthermore, if, so, while, for instance, in conclusion, such as, on the other hand
Attributes: Values AverageValues Percentages(Values/AverageValues)% => Comments
Performance on Part of Speech:
To be verbs : 15.0 13.1623246493 114% => OK
Auxiliary verbs: 11.0 7.85571142285 140% => OK
Conjunction : 11.0 10.4138276553 106% => OK
Relative clauses : 12.0 7.30460921844 164% => OK
Pronoun: 26.0 24.0651302605 108% => OK
Preposition: 50.0 41.998997996 119% => OK
Nominalization: 8.0 8.3376753507 96% => OK
Performance on vocabulary words:
No of characters: 1775.0 1615.20841683 110% => OK
No of words: 348.0 315.596192385 110% => OK
Chars per words: 5.10057471264 5.12529762239 100% => OK
Fourth root words length: 4.31911543099 4.20363070211 103% => OK
Word Length SD: 2.93066681264 2.80592935109 104% => OK
Unique words: 217.0 176.041082164 123% => OK
Unique words percentage: 0.623563218391 0.561755894193 111% => OK
syllable_count: 559.8 506.74238477 110% => OK
avg_syllables_per_word: 1.6 1.60771543086 100% => OK
A sentence (or a clause, phrase) starts by:
Pronoun: 10.0 5.43587174349 184% => OK
Article: 1.0 2.52805611222 40% => OK
Subordination: 2.0 2.10420841683 95% => OK
Conjunction: 1.0 0.809619238477 124% => OK
Preposition: 4.0 4.76152304609 84% => OK
Performance on sentences:
How many sentences: 12.0 16.0721442886 75% => Need more sentences. Double check the format of sentences, make sure there is a space between two sentences, or have enough periods. And also check the lengths of sentences, maybe they are too long.
Sentence length: 29.0 20.2975951904 143% => The Avg. Sentence Length is relatively long.
Sentence length SD: 36.8535954827 49.4020404114 75% => OK
Chars per sentence: 147.916666667 106.682146367 139% => OK
Words per sentence: 29.0 20.7667163134 140% => OK
Discourse Markers: 6.91666666667 7.06120827912 98% => OK
Paragraphs: 4.0 4.38176352705 91% => OK
Language errors: 0.0 5.01903807615 0% => OK
Sentences with positive sentiment : 2.0 8.67935871743 23% => More positive sentences wanted.
Sentences with negative sentiment : 9.0 3.9879759519 226% => Less negative sentences wanted.
Sentences with neutral sentiment: 1.0 3.4128256513 29% => More facts, knowledge or examples wanted.
What are sentences with positive/Negative/neutral sentiment?
Coherence and Cohesion:
Essay topic to essay body coherence: 0.197851476917 0.244688304435 81% => OK
Sentence topic coherence: 0.0644035465805 0.084324248473 76% => OK
Sentence topic coherence SD: 0.0595591088567 0.0667982634062 89% => OK
Paragraph topic coherence: 0.122373617482 0.151304729494 81% => OK
Paragraph topic coherence SD: 0.0626391337742 0.056905535591 110% => OK
Essay readability:
automated_readability_index: 17.1 13.0946893788 131% => OK
flesch_reading_ease: 42.04 50.2224549098 84% => OK
smog_index: 8.8 7.44779559118 118% => OK
flesch_kincaid_grade: 14.6 11.3001002004 129% => OK
coleman_liau_index: 12.89 12.4159519038 104% => OK
dale_chall_readability_score: 9.75 8.58950901804 114% => OK
difficult_words: 103.0 78.4519038076 131% => OK
linsear_write_formula: 14.0 9.78957915832 143% => OK
gunning_fog: 13.6 10.1190380762 134% => OK
text_standard: 14.0 10.7795591182 130% => OK
What are above readability scores?
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Rates: 89.8876404494 out of 100
Scores by essay e-grader: 8.0 Out of 9
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Note: the e-grader does NOT examine the meaning of words and ideas. VIP users will receive further evaluations by advanced module of e-grader and human graders.